genes Level 1 of the Dungeon (1, -10, D:1) a +0 sling (4, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 23, D:1) a +0 leather armour (20, 38, D:1) a hobgoblin corpse (skeletalised by now) (42, 11, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (5, 5, D:2) a +0 dagger (7, 4, D:2) a hobgoblin corpse (8, -3, D:2) a +0 mace (12, 3, D:2) a parchment of Blink (16, -6, D:2) a +0 short sword (24, -9, D:2) a +0 dagger (25, -7, D:2) a +0 robe a hobgoblin corpse (26, -10, D:2) a rat skeleton (26, -5, D:2) a +0 mace a +0 animal skin a +0 helmet of intelligence the hobgoblin corpse of Robin (28, -1, D:2) a hobgoblin corpse (skeletalised by now) (28, 0, D:2) a +0 club (28, 1, D:2) a +0 short sword a hobgoblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (36, -17, D:2) a +0 dagger (36, 5, D:2) a +0 club (37, -16, D:2) a +0 dagger (38, -8, D:2) a +0 hand axe