genes Level 1 of the Dungeon (0, 0, D:1) 9 stones (1, -34, D:1) 5 gold pieces (7, -39, D:1) a quill talisman (17, -6, D:1) a +0 dagger (20, -46, D:1) 3 flux baubles (20, -37, D:1) a ball python skeleton (20, -36, D:1) a +0 short sword (20, -28, D:1) a +0 leather armour (22, -38, D:1) a +0 dagger a goblin skeleton (23, -24, D:1) a +0 club (28, -12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (35, -40, D:1) a frilled lizard corpse (skeletalised by now) (36, -15, D:1) a +0 scale mail (37, -17, D:1) a +0 whip (39, -19, D:1) a bat corpse (skeletalised by now) (43, -30, D:1) a frilled lizard corpse (skeletalised by now) (45, -9, D:1) a +0 long sword (53, -40, D:1) a bat corpse (skeletalised by now) (53, -16, D:1) a staff of fire (56, -36, D:1) a +0 dagger (58, -37, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (15, -27, D:2) a +0 scale mail (21, -9, D:2) an adder corpse (skeletalised by now) (26, 12, D:2) a +0 whip (31, 4, D:2) a frilled lizard corpse (skeletalised by now) (33, -5, D:2) a +0 plate armour (33, 1, D:2) a +0 leather armour (34, 3, D:2) a +1 antimagic whip a stone a kobold corpse (skeletalised by now) (41, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (3, -6, D:3) a +3 trident (5, -7, D:3) a bat corpse (skeletalised by now) (8, -8, D:3) a +0 flail an orc corpse (9, -8, D:3) a +2 flail of protection (10, -21, D:3) a bombardier beetle corpse (14, 4, D:3) a quokka corpse