genes Level 1 of the Dungeon (0, 7, D:1) a bat corpse (skeletalised by now) (3, -2, D:1) a +0 dagger (13, -20, D:1) a +4 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (8, -2, D:2) a frilled lizard corpse (skeletalised by now) (9, -15, D:2) a rat corpse (10, -27, D:2) a +3 whip (10, -13, D:2) a +0 club a goblin corpse a jackal corpse (11, -39, D:2) an inkwell talisman (14, -40, D:2) a +0 pair of gloves (15, -3, D:2) a +0 plate armour (30, -36, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (33, -29, D:2) a +0 plate armour