genes Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 22, D:1) a +0 club 4 stones (11, 11, D:1) a +0 sling (13, 5, D:1) a +0 club 4 stones a +0 ring mail a kobold corpse (skeletalised by now) (16, 31, D:1) a +0 club (21, 5, D:1) a +0 short sword (23, -6, D:1) a rat corpse (skeletalised by now) (23, 5, D:1) a +0 leather armour (23, 15, D:1) a +0 ring mail (23, 19, D:1) a +0 short sword (26, -11, D:1) a +0 spear (30, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, -15, D:2) a +0 scale mail (2, -11, D:2) an adder corpse (skeletalised by now) (16, -29, D:2) a +0 short sword (21, -7, D:2) an adder skeleton (30, -23, D:2) a rat corpse (skeletalised by now) (30, -18, D:2) a +0 falchion 5 stones (31, -29, D:2) a +0 dagger (31, -15, D:2) a bat corpse (skeletalised by now) (33, -20, D:2) a quill talisman (35, -29, D:2) a +0 leather armour (37, -24, D:2) an orb of energy (38, -19, D:2) a parchment of Volatile Blastmotes (39, -29, D:2) a bat corpse (skeletalised by now) (40, -7, D:2) a hobgoblin corpse (skeletalised by now) (41, -34, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (4, 4, D:3) a ball python corpse (7, -12, D:3) a jackal corpse (9, -13, D:3) a jackal corpse (25, -29, D:3) a rat corpse