genes Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (7, 1, D:1) a +0 mace (21, 11, D:1) a +0 short sword 5 stones a kobold skeleton (21, 42, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 38, D:1) a hobgoblin corpse (skeletalised by now) (31, 6, D:1) a ball python skeleton (38, -5, D:1) a rat corpse (skeletalised by now) (40, 34, D:1) a +0 dagger (41, 8, D:1) a rat skeleton (42, 36, D:1) a +0 club (45, -1, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (45, 10, D:1) a bat skeleton (49, 10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Martyr's Knell (0, 1, D:2) a scroll of identify (5, 3, D:2) 7 gold pieces (6, 0, D:2) a +0 mace (6, 1, D:2) a bat corpse (22, 10, D:2) a rat corpse (35, -1, D:2) a +0 club