genes Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 1, D:1) a rat corpse (skeletalised by now) (3, -12, D:1) a quokka corpse (skeletalised by now) (3, -4, D:1) a +0 club (4, -16, D:1) a quokka corpse (skeletalised by now) (6, -16, D:1) 3 boomerangs (7, -2, D:1) 6 silver javelins (11, -2, D:1) a +0 robe (14, -10, D:1) a frilled lizard corpse (skeletalised by now) (14, -3, D:1) a +0 leather armour (16, -21, D:1) a +0 dagger a goblin skeleton (18, -21, D:1) a ball python skeleton (19, -19, D:1) a +0 ring mail (20, -8, D:1) a rat skeleton (21, -3, D:1) a bat skeleton (28, 8, D:1) a +0 club a +0 club a goblin corpse a goblin corpse (28, 9, D:1) a +0 club (29, 8, D:1) a +0 club a +0 dagger a goblin corpse (31, -8, D:1) a ball python corpse (skeletalised by now) (34, -27, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (40, -8, D:1) a rat corpse (skeletalised by now) (40, -6, D:1) a ball python corpse (skeletalised by now) (42, -22, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 gold pieces (3, -4, D:2) an inkwell talisman (3, 8, D:2) a hobgoblin corpse