genes Level 1 of the Dungeon (0, 0, D:1) a +0 robe (9, 22, D:1) a parchment of Kinetic Grapnel (14, 13, D:1) a hobgoblin corpse (skeletalised by now) (14, 23, D:1) a ball python corpse (skeletalised by now) (15, 20, D:1) a rat corpse (skeletalised by now) (15, 23, D:1) a +0 dagger a +0 dagger 8 stones a kobold corpse (skeletalised by now) (16, 21, D:1) a +0 barding of flying (25, -13, D:1) a +0 dagger (25, -9, D:1) a rat corpse (skeletalised by now) (26, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -5, D:1) a +0 club (33, -9, D:1) a frilled lizard corpse (skeletalised by now) (35, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (37, 26, D:1) a +0 short sword (44, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 19, D:1) a hobgoblin skeleton Level 2 of the Dungeon (7, -16, D:2) 9 gold pieces (7, -14, D:2) a scroll of revelation (15, -10, D:2) a frilled lizard corpse (15, -9, D:2) a +0 club a goblin corpse (26, 18, D:2) a ball python corpse (27, 19, D:2) a jackal corpse (29, 26, D:2) 5 gold pieces (30, 25, D:2) a +0 pair of gloves (31, 24, D:2) 14 gold pieces (49, 15, D:2) a +0 whip