gemgem Level 1 of the Dungeon (5, -3, D:1) a bat corpse (skeletalised by now) (6, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (7, -36, D:1) a +0 whip a kobold corpse (skeletalised by now) (8, -27, D:1) a +0 dagger 5 stones (8, -25, D:1) a bat corpse (skeletalised by now) (10, -1, D:1) a +0 pair of boots (12, -49, D:1) a +0 club (18, -10, D:1) a hobgoblin corpse (skeletalised by now) (19, -14, D:1) a +0 club a +0 club a goblin skeleton a goblin skeleton (25, -24, D:1) a +0 club (25, -12, D:1) a ball python skeleton (26, -26, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, -47, D:1) a bat corpse (skeletalised by now) (27, -10, D:1) a +0 club (32, -14, D:1) a +0 club a goblin skeleton (37, -18, D:1) a frilled lizard skeleton (44, -37, D:1) a +0 leather armour (50, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, -11, D:1) a frilled lizard corpse (skeletalised by now) (57, -24, D:1) a rat corpse (skeletalised by now) (57, -14, D:1) a bat corpse (skeletalised by now) (60, -35, D:1) a ball python corpse (skeletalised by now) (62, -50, D:1) a +0 club (62, -7, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Siqok's Weapon Shoppe a +0 spear (42 gold) a +0 dagger (28 gold) the +3 war axe of Deykkoc {heavy, rPois rF+} (553 gold) rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. a +4 short sword of draining (383 gold) a +0 sling (21 gold) a +0 dagger (28 gold) a +0 club (7 gold) the +8 longbow of Cykhic {drain, Fly Will+ Int-4 Stlth+} (964 gold) Fly: It grants you flight. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 club (7 gold) 2 boomerangs (56 gold) a +0 flail (49 gold) a +0 dagger (28 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (6, 11, D:2) a +0 robe (10, 5, D:2) a +0 dagger a +0 club a ball python skeleton (13, 8, D:2) an adder skeleton (15, 5, D:2) a quill talisman (16, -24, D:2) a quokka corpse (skeletalised by now) (17, -12, D:2) a +0 mace (18, -24, D:2) an adder corpse (skeletalised by now) (19, 7, D:2) a hobgoblin skeleton (19, 8, D:2) a +0 hand axe (26, -15, D:2) a +0 club a goblin corpse (skeletalised by now) (32, -14, D:2) a +0 dagger 2 stones a +0 leather armour (40, -4, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (4, -12, D:3) a +0 flail a +0 leather armour of willpower (4, -11, D:3) a +0 flail a +0 club a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, -31, D:3) a +1 heavy mace a +0 dagger a +0 long sword (28, -29, D:3) a +0 dagger (39, 9, D:3) a bat corpse (skeletalised by now) (41, -14, D:3) a +0 spear (42, -15, D:3) a +0 whip a gnoll skeleton (44, 0, D:3) a +0 cloak (45, -26, D:3) a +0 club (46, -26, D:3) a rat skeleton (49, -21, D:3) a +0 whip a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (6, 4, D:4) a +0 mace (11, -1, D:4) a +0 leather armour (11, 9, D:4) a parchment of Magic Dart (16, 4, D:4) a +0 plate armour (18, 6, D:4) a +0 short sword an orc skeleton (20, -25, D:4) a quokka skeleton (30, -29, D:4) a +0 chain mail a +0 mace (30, -27, D:4) a +2 short sword of holy wrath 5 stones (32, -29, D:4) a +0 hand axe (32, -28, D:4) a +0 robe a +0 dagger an orc skeleton (34, -29, D:4) a +0 dagger (35, -19, D:4) a +0 short sword a kobold skeleton (44, -25, D:4) an iguana skeleton (47, 7, D:4) a +0 dagger (50, -4, D:4) a stone a +0 dagger (52, 6, D:4) a +0 ring mail (54, -8, D:4) a +0 giant club an ogre corpse (skeletalised by now) (56, -8, D:4) a +0 club an orc corpse (skeletalised by now) (61, 4, D:4) a quokka skeleton (62, 10, D:4) a +0 robe (65, 7, D:4) a hound corpse (skeletalised by now) (66, 7, D:4) a +0 spear Level 5 of the Dungeon [Shop] Jil Cit's General Store a +0 robe (12 gold) a book of Sloth (448 gold) a +0 pair of boots (63 gold) a +0 whip (35 gold) a parchment of Summon Horrible Things (340 gold) a +3 great mace of draining (490 gold) a parchment of Anguish (189 gold) a phantom mirror (inert) (560 gold) (18, 33, D:5) a +0 trident an orc skeleton (19, 16, D:5) a +0 robe a +0 dagger an iguana skeleton (19, 31, D:5) a +0 flail an orc skeleton (19, 32, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 dagger an orc skeleton (20, 9, D:5) a +0 giant club (42, -4, D:5) a +0 giant spiked club (42, 20, D:5) a +0 leather armour a +0 dagger (43, 20, D:5) a +0 dagger a +0 robe (43, 21, D:5) a +2 hand axe of venom a +0 leather armour an orc corpse (skeletalised by now) (49, 10, D:5) a +0 scale mail (51, 23, D:5) a +0 flail an orc corpse (skeletalised by now) (60, 37, D:5) a +0 robe (62, -2, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a staff of necromancy (3, 15, D:6) a +0 ring mail (11, 1, D:6) a +1 spear of distortion a +0 scale mail a +0 kite shield (11, 33, D:6) a +0 chain mail (14, -8, D:6) a +0 scale mail (20, 2, D:6) a +0 club (20, 22, D:6) a +0 sling (22, 2, D:6) a +0 halberd (24, 2, D:6) a +0 club (24, 3, D:6) a +0 flail (27, 21, D:6) a +0 ring mail (31, 6, D:6) a +0 halberd (47, 14, D:6) a +0 whip a +2 short sword of venom 5 stones (47, 15, D:6) a +0 dagger (48, 2, D:6) a +0 ring mail Level 7 of the Dungeon (14, 0, D:7) a +0 scale mail (22, -7, D:7) a +1 hat (25, 0, D:7) a +0 ring mail (34, 2, D:7) the +5 hand axe "Qagh" {sunder, rC++ Will+ Int-5} rC++: It greatly protects you from cold. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). It cannot be enchanted further. (34, 16, D:7) a +1 leather armour of poison resistance (39, 36, D:7) a +0 scale mail Level 8 of the Dungeon (6, 6, D:8) 2 scrolls of acquirement (32, 16, D:8) a +0 falchion (32, 42, D:8) 8 gold pieces a +2 trident of freezing a +0 robe (33, 2, D:8) a +2 mace a +0 robe (33, 43, D:8) a +5 dagger of freezing a +0 robe (33, 44, D:8) a +0 battleaxe a +0 robe (34, -4, D:8) a +0 halberd a +0 robe (34, 1, D:8) a +3 flail a +0 robe (35, 0, D:8) a +0 trident a +0 robe (35, 44, D:8) a +0 morningstar a +0 robe (36, 44, D:8) a +0 short sword (37, 45, D:8) a +0 club (38, -5, D:8) a +0 flail a +0 robe (39, 51, D:8) a +0 whip (40, 20, D:8) a parchment of Nazja's Percussive Tempering (44, 18, D:8) a +0 mace a +1 falchion of protection a +2 leather armour of cold resistance (44, 26, D:8) a +0 ring mail (55, 30, D:8) a +0 giant club a +0 giant club (56, 40, D:8) a +0 quarterstaff a +0 sling a +0 ring mail Level 9 of the Dungeon [Shop] Simuav's Armour Emporium a +0 leather armour (30 gold) a +2 tower shield of cold resistance (375 gold) a +0 plate armour (270 gold) the +3 leather armour of the Lute {rElec Will+++ Dex-4 SInv Stlth-} (801 gold) rElec: It insulates you from electricity. Will+++: It greatly increases your willpower. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 pair of boots of stealth (172 gold) a +0 robe (13 gold) [Shop] Pooskir's Weapon Emporium 5 atropa-tipped darts (76 gold) a +0 rapier (93 gold) a +0 spear (51 gold) a +0 mace (51 gold) a +0 battleaxe (170 gold) 2 poisoned darts (20 gold) a +0 short sword (51 gold) a +4 short sword of holy wrath (465 gold) (5, 31, D:9) a +0 short sword a +0 halberd (6, 31, D:9) a +0 long sword of pain a +0 scale mail (8, 28, D:9) a +0 hand axe of flaming (11, 31, D:9) a +0 club (13, -9, D:9) a +0 dagger (14, -9, D:9) a +0 club a +0 leather armour a +0 flail (15, -7, D:9) a +0 hand axe a +0 ring mail (15, -6, D:9) a +0 dagger a +0 robe of willpower (15, -2, D:9) a +0 flail a +0 leather armour (16, -5, D:9) a +0 trident a +0 chain mail (18, 9, D:9) a +0 war axe (18, 10, D:9) a +0 short sword a +0 plate armour (19, 10, D:9) a +0 dagger a +0 robe (20, 10, D:9) a +0 dagger a +0 robe (25, -13, D:9) a parchment of Maxwell's Portable Piledriver (25, -8, D:9) a +0 flail a +0 ring mail (34, 7, D:9) a +0 mace a +0 chain mail (35, 6, D:9) a +0 glaive a +0 chain mail (35, 7, D:9) a +0 dagger a +0 robe (36, 6, D:9) a +0 mace of protection a +0 ring mail (36, 7, D:9) a +0 club (39, 30, D:9) a +1 scimitar of flaming (41, -4, D:9) a +0 broad axe of flaming +0 steam dragon scales (48, 15, D:9) a wand of charming (3) (48, 16, D:9) 10 gold pieces (48, 17, D:9) 418 gold pieces (49, 15, D:9) a potion of curing (49, 16, D:9) 10 gold pieces (49, 17, D:9) a parchment of Anguish (50, 15, D:9) a +0 club (50, 16, D:9) a parchment of Diamond Sawblades (50, 17, D:9) a scroll of identify (55, -4, D:9) a +0 flail Level 10 of the Dungeon (5, 28, D:10) a +0 cloak the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, -2, Orc:1) a +0 hand axe a +0 leather armour (1, 0, Orc:1) a +0 short sword (3, -1, Orc:1) a +0 flail (13, 4, Orc:1) a +2 heavy mace a +0 mace a +0 ring mail a +0 dagger a +0 leather armour (14, 1, Orc:1) a +0 short sword (14, 2, Orc:1) a +0 dagger a +0 robe (14, 5, Orc:1) a +2 falchion of valour a +0 short sword a +0 hand axe a +0 leather armour a +0 morningstar a +0 orcbow a +0 chain mail (14, 6, Orc:1) a +0 club a +0 dagger a +0 robe (15, 0, Orc:1) a +0 dagger a +0 robe (15, 4, Orc:1) a +0 flail (26, 19, Orc:1) a +0 short sword (26, 21, Orc:1) a +0 long sword a +0 chain mail (27, 20, Orc:1) a +0 trident a +0 chain mail (28, 18, Orc:1) a +0 club (28, 19, Orc:1) a +0 giant spiked club (28, 20, Orc:1) a +3 antimagic bardiche a +1 chain mail of poison resistance (28, 21, Orc:1) a +0 giant club (28, 23, Orc:1) a +1 vampiric short sword (29, 19, Orc:1) a +0 giant spiked club a +0 giant club (29, 21, Orc:1) a +0 giant club (29, 22, Orc:1) a +0 whip (30, 19, Orc:1) a +0 whip a +0 robe (30, 20, Orc:1) a +0 club a +0 dire flail a +0 giant club a +0 dagger a +0 robe (30, 21, Orc:1) a +0 giant club (31, 19, Orc:1) a +0 trident (31, 21, Orc:1) a +0 giant spiked club (31, 22, Orc:1) a +1 dagger of speed a +0 robe (32, 22, Orc:1) a +0 dagger (33, 29, Orc:1) a +1 glaive of pain a +0 plate armour (33, 31, Orc:1) a +0 short sword a +0 leather armour (34, 32, Orc:1) a +0 glaive a +0 chain mail (34, 33, Orc:1) a +0 mace of draining a +0 trident a +0 plate armour Level 2 of the Orcish Mines (0, 1, Orc:2) a +0 short sword a +0 chain mail (1, 3, Orc:2) a +0 club a +0 leather armour (2, 1, Orc:2) a +0 dagger a +0 robe (4, -8, Orc:2) 33 gold pieces (8, -11, Orc:2) 15 gold pieces (8, -3, Orc:2) 24 gold pieces (9, -1, Orc:2) 15 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (7, 16, Lair:1) a +0 trident (32, -9, Lair:1) a +5 halberd (42, 6, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (18, 28, Lair:2) a +0 ring mail (20, 7, Lair:2) a +0 spear (28, 7, Lair:2) a +0 spear (29, 7, Lair:2) a +0 spear (30, 7, Lair:2) a +0 spear (57, 15, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of heal wounds (1, -6, Lair:3) a potion of enlightenment (5, -3, Lair:3) 20 gold pieces (8, 5, Lair:3) 22 gold pieces (12, -34, Lair:3) 19 gold pieces (18, -39, Lair:3) 5 gold pieces (29, 2, Lair:3) the +12 trident of the Imbibing Saviour {flame, Will+ Str+2 Int-2} Will+: It increases your willpower. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). It cannot be enchanted further.