Dungeon Crawl Stone Soup version 0.34-a0-365-g1673ddcb0a (webtiles) character file. Game seed: 4205845974688034653 36 gemgem the Conjurer (level 3, -5/28 HPs) Began as a Draconian Conjurer on July 17, 2025. Slain by an orc warrior ... wielding a +0 long sword (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:51 (2404 turns). gemgem the Conjurer (Draconian Conjurer) Turns: 2404, Time: 00:02:52 Health: -5/28 AC: 5 Str: 9 XL: 3 Next: 19% Magic: 3/6 EV: 11 Int: 20 God: Gold: 98 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles j - 2 poisoned darts Jewellery d - a ring of fire Scrolls c - 2 scrolls of fear e - 2 scrolls of identify f - a scroll of silence g - a scroll of enchant weapon {unknown} h - a scroll of poison {unknown} i - a scroll of blinking {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Confusing Touch Hex 2% N/A 43% 3 Swiftness Air 2% N/A 43% 3 Volatile Blastmotes Fire/Tloc 4% 2d10 43% 3 Fulminant Prism Conj/Alch 6% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Sticky Flame Fire/Alch 2% 2d4 83% 4 Summon Seismosaurus Egg Summ/Erth 2% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 long sword and wearing a +0 chain mail (75% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc! You kill the orc! The searing ray hits the orc warrior! The orc warrior is moderately wounded. (Press . to maintain the ray.) Training target 5.0 for Conjurations reached! Your Conjurations skill increases to level 5! You need to enable at least one skill for training. The searing ray misses the orc warrior. The searing ray hits the orc warrior. The orc warrior is heavily wounded. The searing ray hits the orc warrior. The orc warrior is heavily wounded. You finish channelling your searing ray. The orc warrior barely misses you. Magic courses through your body. An orc comes into view. It is wielding a +0 club. The orc warrior hits you with a +0 long sword! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 long sword and wearing a +0 chain mail (heavily wounded, 75% to hit) You focus your ray upon the orc warrior. The searing ray hits the orc warrior! The orc warrior is almost dead. (Press . to maintain the ray.) The orc shouts! The orc warrior hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc warrior. The orc warrior is almost dead. A bat comes into view. The orc warrior hits you with a +0 long sword! You die... ##.......... o ###.......##### :.#.............# ....#.......##..###### ..####.......b.o.....# . ##.....##).####.# ##.##.##..# #.##.##.o### # #.##.##..@.#.# #.##.##......# #.##.##.#.#### ..##.#....# #.##...# #. #...# #. #.....# .. ......... #.##..###### You could see an orc warrior, an orc and a bat (wandering). Vanquished Creatures 3 dart slugs 4 endoplasms 2 giant cockroaches An orc (D:3) 3 quokkas (D:1) 3 ball pythons 7 bats 2 frilled lizards A goblin (D:2) 3 kobolds (D:1) 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 213 | D:1 | Reached skill level 1 in Fighting 412 | D:1 | Reached XP level 2. HP: 23/23 MP: 0/5 415 | D:1 | Learned a level 2 spell: Searing Ray 477 | D:1 | Found a faded altar of an unknown god. 1461 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 2382 | D:3 | Noticed an orc warrior 2399 | D:3 | Reached skill level 5 in Conjurations 2404 | D:3 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, dreamdust_ecumenical_altar_statues, nicolae_figureground_sparkle D:2: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_large_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, chequers_garden, kennysheep_generic_room_8 D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 9 Unarmed || 3 Tailslap || 2 Cast: Magic Dart || 64 Searing Ray || 5 Use: Scroll || 2 Potion || 1 Armour: Skin || 19 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2446 | 2389 | 57 | 22 | 2154 | 3 | 815.3 | Dungeon | 2446 | 2389 | 57 | 22 | 2154 | 3 | 815.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1232 daAuts D:2: 1150 daAuts D:3: 63 daAuts