gemgem Level 1 of the Dungeon [Shop] Jojan's Book Shop a parchment of Stone Arrow (129 gold) a parchment of Dispel Undead (162 gold) a parchment of Gloom (129 gold) a parchment of Maxwell's Portable Piledriver (129 gold) a parchment of Static Discharge (97 gold) a parchment of Eringya's Surprising Crocodile (162 gold) (0, 0, D:1) a ball python corpse (skeletalised by now) (0, 24, D:1) a +0 mace (0, 40, D:1) a +0 dagger (2, 7, D:1) a +0 club a +0 dagger (2, 20, D:1) a +0 dagger (6, 18, D:1) a bat skeleton (10, 47, D:1) a +0 dagger (15, 13, D:1) a +0 robe (15, 18, D:1) a +0 short sword a +0 short sword a kobold skeleton a hobgoblin skeleton (15, 19, D:1) a quokka skeleton (21, 30, D:1) a +0 helmet (23, 35, D:1) a quokka corpse (skeletalised by now) (30, 15, D:1) a +0 leather armour (30, 21, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, 34, D:1) a +0 plate armour (34, 41, D:1) a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (36, 28, D:1) a +0 plate armour (38, 9, D:1) a bat skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (1, 39, D:2) a +0 dagger a +0 robe a +0 whip a +0 mace an orc corpse (skeletalised by now) (8, 26, D:2) a ball python skeleton (10, 30, D:2) a bat corpse (skeletalised by now) (15, -7, D:2) a quill talisman (36, 1, D:2) a +0 club (40, 28, D:2) a +0 short sword (41, -8, D:2) a +0 helmet (41, 15, D:2) a +0 dagger Level 3 of the Dungeon (9, 4, D:3) a +0 war axe (13, 4, D:3) a hobgoblin skeleton (13, 21, D:3) a +0 club 4 stones a +0 dagger a +0 leather armour a kobold skeleton (14, -7, D:3) a +0 dagger a +0 robe the human skeleton of Jessica (17, 5, D:3) a +0 mace (17, 6, D:3) a +0 flail a +0 scale mail a +0 dagger a +0 robe a +0 flail an orc skeleton (20, 32, D:3) 2 scrolls of noise (32, 0, D:3) a +0 hammer (35, 13, D:3) a +0 dagger a kobold skeleton (40, -4, D:3) a +0 dagger a +0 robe a +0 falchion of holy wrath a +0 short sword a +0 ring mail (41, 7, D:3) an adder corpse (skeletalised by now) (43, 21, D:3) a +0 trident (47, 24, D:3) a bat skeleton (48, 14, D:3) a +0 hand axe Level 4 of the Dungeon (2, 0, D:4) a +0 club (5, 12, D:4) the staff of Midsummer {rF++ rC- Dex+3 Necro Earth} [staff of earth] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (7, 12, D:4) a +0 falchion (25, 9, D:4) a +0 dagger a +0 sling a goblin skeleton (28, 34, D:4) a +0 club (32, 14, D:4) a +0 dagger a kobold skeleton (37, 12, D:4) a +0 spear (42, 33, D:4) a hobgoblin skeleton (43, 41, D:4) a +0 short sword (48, 26, D:4) a +0 hand axe a +0 ring mail (49, -8, D:4) a ball python skeleton (50, -7, D:4) an orb of light (51, 16, D:4) a black bear skeleton Level 5 of the Dungeon (0, 0, D:5) a parchment of Vampiric Draining (4, -3, D:5) a +0 war axe (10, -11, D:5) a +0 club an orc corpse (skeletalised by now) (18, 12, D:5) a jackal skeleton a jackal skeleton (19, 18, D:5) a +0 hand axe (20, -14, D:5) a scroll of noise (21, 16, D:5) a +0 giant spiked club (28, -8, D:5) a staff of air (29, -6, D:5) an iguana skeleton (34, 19, D:5) an orb of guile (36, 36, D:5) an iguana corpse (skeletalised by now) (37, 11, D:5) an iguana skeleton (38, 16, D:5) a +0 ring mail (44, 23, D:5) a +0 club (46, 10, D:5) a +0 flail (47, -2, D:5) an adder corpse (skeletalised by now) (59, 24, D:5) a +0 falchion (60, 2, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 8, D:6) an inkwell talisman (2, 15, D:6) a +0 short sword a +0 dagger a kobold skeleton (3, 13, D:6) a +0 whip (3, 15, D:6) a +0 club (4, 15, D:6) 2 stones a +0 dagger (5, 7, D:6) a +0 falchion (10, 34, D:6) a +0 hand axe an orc skeleton (24, 27, D:6) a +0 leather armour (26, 10, D:6) a +0 ring mail (28, 4, D:6) a +0 spear (47, 19, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (15, -3, D:7) a +0 chain mail (17, 11, D:7) a +0 mace (27, 35, D:7) a parchment of Fugue of the Fallen (32, 46, D:7) the +3 chain mail of Omeob {Harm rElec Slay+3} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (35, 34, D:7) a +0 dagger (39, 16, D:7) a +0 club a +0 robe a +0 giant club (40, 16, D:7) a +0 spear a +0 spear (41, 16, D:7) a +0 club (43, 38, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (8, -36, D:8) a +0 club (8, -35, D:8) a +0 short sword 2 stones a +0 dagger a +0 dagger of venom a +0 short sword (9, -34, D:8) a +0 club a +0 dagger (17, -36, D:8) a parchment of Fugue of the Fallen (22, -36, D:8) a +0 whip 5 stones (22, -35, D:8) a +0 dagger a +0 short sword (22, -34, D:8) a +0 club a +0 whip 5 stones (22, -33, D:8) a +0 whip (22, -28, D:8) a potion of moonshine (23, -12, D:8) a +0 short sword (24, -17, D:8) a +0 orcbow (28, -18, D:8) a +0 dagger (30, -17, D:8) a +0 giant club a +0 giant club (36, -37, D:8) a +0 club (37, -38, D:8) a +0 whip (37, -37, D:8) a +0 whip (38, -12, D:8) a +0 club a +0 shortbow (38, -11, D:8) a +0 dagger of chaos a +0 robe (39, -13, D:8) a +0 shortbow (41, -13, D:8) the +0 ring mail of the Moon {Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (41, -12, D:8) a +0 shortbow (42, -14, D:8) a +0 dagger of venom (52, -48, D:8) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. Level 9 of the Dungeon (0, 0, D:9) +0 ice dragon scales (13, 10, D:9) a +0 short sword a +0 scale mail a +0 falchion a +0 ring mail (13, 11, D:9) a +0 dagger a +0 robe (17, 13, D:9) a +4 battleaxe (49, 0, D:9) the inkwell talisman of Heresy {-Tele Rampage Int-4 SInv} [inkwell talisman] -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (56, 21, D:9) a +0 rapier (59, -3, D:9) a +0 shortbow (59, -2, D:9) a +0 short sword (60, -17, D:9) an amulet of faith (60, -4, D:9) a +0 whip a +0 dagger a +0 short sword 5 stones (60, -3, D:9) a +0 dagger a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (10, -1, D:10) a +0 dagger (11, -3, D:10) a +0 club a +0 leather armour (11, -2, D:10) a +0 mace (11, -1, D:10) a +0 dagger a +0 robe (13, -11, D:10) a scroll of noise (14, -7, D:10) a +0 short sword (15, -7, D:10) a +0 club a +0 whip 5 stones (16, -8, D:10) a +0 dagger (17, -8, D:10) a +0 short sword (19, -9, D:10) a +0 club 2 stones (27, -29, D:10) a +0 quarterstaff a +0 sling a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Foshrael's Assorted Antiques a +4 ring of protection (720 gold) a potion of heal wounds (160 gold) a scroll of teleportation (60 gold) the +3 warlock's mirror {omnireflect} (800 gold) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. the +0 chain mail "Ahish" {rN+ Stlth+} (400 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a staff of earth (500 gold) (0, 0, Lair:1) a maw talisman (20, 15, Lair:1) 14 gold pieces (21, 15, Lair:1) 16 gold pieces (still there?) a +2 dagger of venom (still there?) a +0 robe (still there?) (22, 15, Lair:1) 14 gold pieces (27, 15, Lair:1) a parchment of Freezing Cloud Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (10, -5, Lair:2) a +0 whip (12, 13, Lair:2) 4 gold pieces (13, 12, Lair:2) 6 gold pieces (31, -33, Lair:2) a parchment of Construct Spike Launcher (35, -32, Lair:2) a scroll of vulnerability (36, -26, Lair:2) a potion of might (36, -22, Lair:2) 12 gold pieces (40, -24, Lair:2) a +4 ring of protection