Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 5059334097033995721 57 gemgem the Conjurer (level 3, -10/39 HPs) Began as a Draconian Conjurer on July 4, 2025. Mangled by a gnoll ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1548 turns). gemgem the Conjurer (Draconian Conjurer) Turns: 1548, Time: 00:02:10 Health: -10/39 AC: 5 Str: 9 XL: 3 Next: 73% Magic: 0/7 EV: 11 Int: 18 God: Gold: 107 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth (no ring) HPRegen 0.26/turn MPRegen 0.10/turn %: no passive effects @: berserking, very quick A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls b - a scroll of enchant armour {unknown} d - a scroll of enchant weapon {unknown} e - 2 scrolls of identify {unknown} f - a scroll of fog {unknown} g - a scroll of teleportation {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Confusing Touch Hex 2% N/A 45% 3 Tukima's Dance Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 54% 4 Rending Blade Conj/Frge 11% 2d6 54% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dispel Undead Necr 2% 3d7 86% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You barely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. You closely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is almost dead. The gnoll completely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. You hit the gnoll but do no damage. You tail-slap the gnoll. You kill the gnoll! You closely miss the gnoll. The gnoll barely misses you. You closely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll misses you. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The gnoll hits you with a +0 flail! You die... #.# ### # #.# #.... #.# #.#.# #.# #.#.###### ########## ###.########.#.##...# #......... ...............##...# #.######## #.#.########...##...# #.# #j#.####.......##...####.# #)#............j@...'..#.# #j######.#..(.###...##.#.# #.# ...#....# #...##.#.# #.# ###.#....# #...##.#.######## ... #.#....# ######.#.#....... ### ###....# #.#....#..†. .[...# ##.#<#..#.### #.....# #.......#.#.. #.....# #..#....#.#.# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins 3 quokkas 3 ball pythons (D:1) A bat (D:2) A frilled lizard (D:1) 2 goblins (D:1) 2 kobolds 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 191 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 194 | D:1 | Learned a level 2 spell: Searing Ray 1514 | D:2 | Reached XP level 3. HP: 24/26 MP: 0/6 1547 | D:2 | HP: 1/26 [gnoll/+0 flail (4)] 1548 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring D:2: layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Spellcasting | | 2.9 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 45 Tailslap || 7 Cast: Magic Dart || 36 Searing Ray || 9 Use: Potion || 2 Armour: Skin || 28 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1547 | 1504 | 43 | 56 | 1260 | 2 | 773.5 | Dungeon | 1547 | 1504 | 43 | 56 | 1260 | 2 | 773.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1076 daAuts D:2: 470 daAuts