Dungeon Crawl Stone Soup version 0.33-a0-1087-g28ef6d8391 (webtiles) character file. Game seed: 6379695477257242204 424 gemgem the Conjurer (level 6, 0/45 HPs) Began as a Draconian Conjurer on Mar 14, 2025. Slain by a centaur (2 damage) ... on level 5 of the Dungeon. The game lasted 00:06:00 (4226 turns). gemgem the Conjurer (Draconian Conjurer) Turns: 4226, Time: 00:06:00 Health: 0/45 AC: 6 Str: 9 XL: 6 Next: 64% Magic: 5/13 EV: 11 Int: 20 God: Gold: 206 SH: 0 Dex: 10 Spells: 4/15 levels left rFire . . . l - +1 dagger (venom) rCold . . . (no offhand) rNeg . . . (no helmet) rPois + (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... r - ring of poison resistance Stlth ++ (no ring) HPRegen 0.27/turn MPRegen 0.13/turn %: no passive effects @: no status effects A: AC +6, unfitting armour, cold-blooded a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 206 gold pieces. Inventory: Hand Weapons l - a +1 dagger of venom (weapon) Missiles i - 6 javelins n - 2 poisoned darts Jewellery q - a ring of fire r - a ring of poison resistance (worn) v - a ring of willpower Wands a - a wand of polymorph (13) w - a wand of mindburst (10) Scrolls b - a scroll of torment {unknown} c - 5 scrolls of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of brand weapon {unknown} f - a scroll of acquirement {unknown} j - a scroll of teleportation {unknown} m - a scroll of poison {unknown} o - 2 scrolls of immolation {unknown} s - a scroll of amnesia {unknown} t - a scroll of fog {unknown} Potions g - 3 potions of heal wounds {unknown} h - a potion of lignification {unknown} k - a potion of mutation {unknown} p - 3 potions of curing {unknown} u - a potion of moonshine {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 5.1 Spellcasting - Level 6.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 17% 2d7 32% 4 Inner Flame Hex/Fire 5% N/A 34% 3 Forge Lightning Spire Air/Frge 5% 3d4 75% 4 Sticky Flame Fire/Alch 5% 2d4 75% 4 Arcjolt Conj/Air 8% 1d18 67% 5 Alistair's Walking Alem Alch/Frge 5% N/A 97% 5 Nazja's Percussive Temp Frge 2% 4d4 97% 5 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Forge Phalanx Beetle Frge 2% N/A 100% 6 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +6) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You start resting. A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow and wearing a +0 robe (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! The searing ray hits the centaur! The centaur is heavily wounded. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is almost dead. You finish channelling your searing ray. The centaur shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow and wearing a +0 robe (almost dead, 87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is almost dead. (Press . to maintain the ray.) The centaur unwields a +0 orcbow. The centaur closely misses you. The centaur kicks you but does no damage. The searing ray hits the centaur but does no damage. The centaur is almost dead. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... #...## #.##...## #....#..### ####......# ...#### #........# ....... #........### ....... #..........#### ....... #........#....# .....c. #############@# ....... #......c##....... #..........)..... ........####..... ........# ..! .....#### . ..... ..(.. .... You could see a centaur. Vanquished Creatures 2 ogres A bombardier beetle (D:5) An orc priest (D:3) An orc wizard (D:3) Robin (D:2) A gnoll (D:1) 5 adders 5 ribbon worms 5 orcs 5 ball pythons 6 bats 4 endoplasms 3 giant cockroaches 12 goblins 10 hobgoblins 3 jackals (D:3) 10 kobolds A quokka (D:2) 4 frilled lizards 3 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 284 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 287 | D:1 | Learned a level 2 spell: Searing Ray 682 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/6 848 | D:1 | Found a faded altar of an unknown god. 848 | D:1 | Noticed a tormentor 1113 | D:2 | Noticed Robin 1142 | D:2 | Killed Robin 1339 | D:2 | Found a snail-covered altar of Cheibriados. 1396 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/8 1401 | D:2 | Learned a level 4 spell: Fulminant Prism 2146 | D:3 | Reached skill level 5 in Conjurations 2566 | D:3 | Reached XP level 5. HP: 38/38 MP: 4/10 2626 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3039 | D:4 | Noticed an ogre 3045 | D:4 | Killed an ogre 3046 | D:4 | Reached XP level 6. HP: 45/45 MP: 3/12 4027 | D:5 | Entered Level 5 of the Dungeon 4033 | D:5 | Reached skill level 6 in Conjurations 4160 | D:5 | Reached skill level 5 in Spellcasting 4226 | D:5 | HP: 2/45 [centaur (2)] 4226 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_basic, dreamdust_ecumenical_altar_sealed_demon D:2: layout_loops_ring, basic_altar, uniq_robin D:3: layout_rooms D:4: layout_layer_cave D:5: layout_basic, mainiacjoe_overflow_six_doors_small, small_statue_intersection Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 3 4 5 | 5.1 Conjurations | 5 6 | 6.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 20 | || 20 Tailslap | 5 | 1 || 6 Dagger | 24 | 23 || 47 Unarmed | 4 | || 4 Cast: Magic Dart | 37 | 81 || 118 Searing Ray | 8 | 15 || 23 Use: Potion | 1 | || 1 Stab: Sleeping | | 1 || 1 Armour: Skin | 40 | 33 || 73 Dodge: Dodged | 49 | 21 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4231 | 4050 | 181 | 23 | 3507 | 5 | 846.2 | Dungeon | 4231 | 4050 | 181 | 23 | 3507 | 5 | 846.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1198 daAuts D:4: 1095 daAuts D:1: 1015 daAuts D:3: 722 daAuts D:5: 198 daAuts