Dungeon Crawl Stone Soup version 0.33-a0-1082-g791b5fa680 (webtiles) character file. Game seed: 10656359667546991789 115 gemgem the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on Mar 12, 2025. Slain by an orc ... wielding a +0 trident (5 damage) ... on level 3 of the Dungeon. The game lasted 00:04:50 (2074 turns). gemgem the Conjurer (Draconian Conjurer) Turns: 2074, Time: 00:04:50 Health: 0/33 AC: 7 Str: 10 XL: 4 Next: 68% Magic: 4/9 EV: 11 Int: 20 God: Gold: 108 SH: 0 Dex: 9 Spells: 2/9 levels left rFire + + . e - +0 short sword rCold x . . (no offhand) rNeg + . . (no helmet) rPois . (no cloak) rElec . o - +0 pair of gloves rCorr . i - +0 pair of boots SInv + (no amulet) Will ..... j - ring "Miup" {rF++ rC- rN+ SInv Stlth+} Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: confused A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons b - a +0 club e - a +0 short sword (weapon) k - a +0 heavy flail Missiles h - 3 poisoned darts Armour i - a +0 pair of boots (worn) m - a +0 buckler o - a +0 pair of gloves (worn) Jewellery j - the ring "Miup" (worn) {rF++ rC- rN+ SInv Stlth+} (You found it on level 2 of the Dungeon) [ring of positive energy] rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Scrolls a - a scroll of noise {unknown} d - a scroll of vulnerability {unknown} l - a scroll of amnesia {unknown} n - a scroll of teleportation {unknown} Potions c - a potion of invisibility {unknown} f - a potion of cancellation {unknown} g - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 3.4 Spellcasting + Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 6% 3d7 43% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Swiftness Air 3% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Airstrike Air 1% 2d(1-17) 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc hits you from afar with a +0 trident. The orc wizard hits you but does no damage. You bump into the rock wall. The orc hits you from afar with a +0 trident. The orc wizard completely misses you. You completely miss the orc wizard. The orc wizard is severely wounded. You feel less confused. The orc barely misses you. The orc wizard gestures at you while chanting. You are confused. You see here a +0 hand axe. You bump into the rock wall. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. You are more confused. The orc hits you from afar with a +0 trident. You hear a shout! You hit the orc wizard. The orc wizard is almost dead. The orc wizard barely misses you. The orc barely misses you. You bump into the rock wall. The orc wizard hits you with a +0 dagger. The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The orc wizard misses you. The orc completely misses you. You bump into the rock wall. The orc wizard gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Okay, then. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard gestures at you while chanting. You resist with some effort. The orc hits you from afar with a +0 trident. You die... ######.....########## ..........†'........# # ######.....########.# #.####### #..........#<#.# .o......#########.####.#.#.# ........+.................># .!....o.#########.####.#...# #.....o.# #######.# #.###.### .# #####'###.o@....# #.# #.... ...###......##o####### #.# #.### #...........##)# #.# #.# #.##..........# #.# #.# ##.......### #. #.# ###....)# ..# #.....# .## ##..### # ##... You could see an orc wizard (invisible) and an orc. Vanquished Creatures Terence (D:2) 3 adders (D:2) 2 ribbon worms (D:2) 2 orcs (D:3) 5 bats 4 endoplasms A giant cockroach (D:2) 5 goblins 3 hobgoblins (D:1) 7 jackals (D:2) 3 quokkas 5 ball pythons 4 frilled lizards 6 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 295 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 883 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 889 | D:2 | Identified the ring "Miup" {rF++ rC- rN+ SInv Stlth+} 894 | D:2 | Learned a level 2 spell: Searing Ray 1024 | D:2 | Noticed Terence 1043 | D:2 | Killed Terence 1070 | D:2 | Reached XP level 4. HP: 21/33 MP: 6/8 1079 | D:2 | Learned a level 4 spell: Fulminant Prism 1536 | D:2 | Reached skill level 5 in Conjurations 2074 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, hex_medium D:2: layout_loops_ring, dk_noncrumbling_4, uniq_terence D:3: cheibrodos_thug_alley, layout_basic, ebering_ghost_rock_garden Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Stealth | 2 | 2.0 Spellcasting | 3 | 3.4 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 13 | || 13 Tailslap | 9 | 2 || 11 Short sword | 31 | 24 || 55 Cast: Magic Dart | 38 | 34 || 72 Searing Ray | 4 | 5 || 9 Use: Potion | 1 | || 1 Armour: Skin | 30 | 22 || 52 Dodge: Dodged | 31 | 24 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2075 | 1974 | 101 | 17 | 1566 | 3 | 691.7 | Dungeon | 2075 | 1974 | 101 | 17 | 1566 | 3 | 691.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1203 daAuts D:1: 721 daAuts D:3: 149 daAuts