Dungeon Crawl Stone Soup version 0.33-a0-1071-g5af9d733ea (webtiles) character file. Game seed: 12235230764011393936 130 gemgem the Conjurer (level 4, -6/33 HPs) Began as a Draconian Conjurer on Mar 10, 2025. Mangled by an orc ... wielding a +1 falchion of electrocution (20 damage) ... on level 4 of the Dungeon. The game lasted 00:05:15 (2641 turns). gemgem the Conjurer (Draconian Conjurer) Turns: 2641, Time: 00:05:16 Health: -6/33 AC: 6 Str: 9 XL: 4 Next: 90% Magic: 2/8 EV: 11 Int: 20 God: Gold: 151 SH: 0 Dex: 16 Spells: 4/9 levels left rFire . . . l - +0 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . o - +0 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... m - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 151 gold pieces. Inventory: Hand Weapons d - a +0 dagger l - a +0 short sword (weapon) Missiles e - 38 stones w - 2 poisoned darts Armour o - a +0 pair of gloves (worn) Jewellery m - a +6 ring of dexterity (worn) p - an amulet of reflection Scrolls b - 4 scrolls of identify {unknown} c - a scroll of enchant weapon {unknown} g - a scroll of vulnerability {unknown} h - 2 scrolls of immolation {unknown} j - a scroll of butterflies {unknown} n - a scroll of enchant armour {unknown} r - a scroll of poison {unknown} s - a scroll of brand weapon {unknown} t - a scroll of teleportation {unknown} Potions f - 4 potions of curing {unknown} i - a potion of haste {unknown} k - 3 potions of attraction {unknown} q - a potion of resistance {unknown} u - 2 potions of brilliance {unknown} v - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging + Level 3.2 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Blink Tloc 6% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 24% 3d8 8% 2 Lesser Beckoning Tloc 6% N/A 22% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Shops: D:1 [ D:2 * Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" (press Y on the ability menu to convert to Beogh) Magic courses through your body. The orc priest hits you with a +2 mace of protection. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 club (moderately wounded, 78% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest barely misses you. The searing ray misses the orc priest. x2; The orc priest closely misses you. The orc priest miscasts a cantrip. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The searing ray hits the orc priest! You kill the orc priest! The orc priest miscasts a cantrip. Your Stealth skill increases to level 3! The searing ray hits the orc priest! You kill the orc priest! You finish channelling your searing ray. Your Spellcasting skill increases to level 3! An orc comes into view. It is wielding a +1 falchion of electrocution. Things that are here: a +2 mace of protection; a +3 leather armour The magic dart hits the orc. The orc is heavily wounded. The magic dart hits the orc. The orc is severely wounded. The orc hits you with a +1 falchion of electrocution. You are electrocuted!! Ouch! That really hurt! You die... ........... ........... # †......... .# #w.......##)# #...........# ..o.w.....### ...........)# .........##o# .........##@# #........##.# #........##.# #........##.# #.......).).# ########.#### ...#.# #.##.# #.##.#### You could see an orc. Vanquished Creatures 2 orc priests (D:4) An adder (D:2) 3 gnolls An endoplasm (D:1) A giant cockroach (D:1) 4 goblins 5 hobgoblins 2 jackals (D:4) 2 ball pythons 5 bats 3 frilled lizards 4 kobolds 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 63 | D:1 | Found Esevut's Armour Emporium. 295 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 298 | D:1 | Learned a level 2 spell: Searing Ray 360 | D:1 | Learned a level 2 spell: Blink 1131 | D:2 | Found a shimmering altar of Xom. 1202 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 1339 | D:2 | Found Buiskile's Assorted Antiques. 2286 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/8 2641 | D:4 | Mangled by an orc Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms, serial_shops, shop, minmay_unequal D:2: layout_basic, basic_altar, serial_shops, nicolae_square_shop D:3: layout_basic, dk_vineyard_3, minivault_4 D:4: layout_basic, kennysheep_mini_moat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.2 Dodging | 2 | 2.0 Spellcasting | 3 | 3.1 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 2 || 2 Cast: Magic Dart | 57 | 11 || 68 Searing Ray | 1 | 2 || 3 Use: Potion | | 1 || 1 Armour: Skin | 10 | 4 || 14 Dodge: Dodged | 7 | 2 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2643 | 2570 | 73 | 118 | 2217 | 4 | 660.8 | Dungeon | 2643 | 2570 | 73 | 118 | 2217 | 4 | 660.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1301 daAuts D:1: 769 daAuts D:3: 489 daAuts D:4: 83 daAuts