Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 12871080070069300478 24 gemgem the Conjurer (level 2, -1/16 HPs) Began as a Deep Elf Conjurer on Nov 19, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (628 turns). gemgem the Conjurer (Deep Elf Conjurer) Turns: 628, Time: 00:02:37 Health: -1/16 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 3/8 EV: 16 Int: 22 God: Gold: 69 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ j - +5 ring of evasion HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (-1 -> -3) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery j - a +5 ring of evasion (left hand) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of revelation {unknown} f - 2 scrolls of teleportation {unknown} Potions b - a potion of magic g - a potion of enlightenment {unknown} h - 4 potions of curing {unknown} i - 2 potions of berserk rage {unknown} Skills: + Level 0.7 Fighting + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 12% 1 Stone Arrow Conj/Erth 26% 3d8 14% 3 Inner Flame Hex/Fire 3% N/A 34% 3 Passwall Erth 3% N/A 34% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Sticky Flame Fire/Alch 3% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. The adder barely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray misses the quokka. The searing ray hits Sigmund. Sigmund is severely wounded. (Press . to maintain the ray.) The rat squeaks loudly. The adder closely misses you. The quokka completely misses you. Sigmund closely misses you. You stop channelling your searing ray. The adder bites you. You are poisoned. The adder poisons you! You feel sick. You feel sick. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe. You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The adder misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder bites you. You die... ..........#.. ).......#... .. ..........#.... ...r...r....# #.# ########.# #....{r.r# # #S######## #.# #@# .. #.# #.##.##### ##.## #.....<..###...# ####.##.#....#.# # ##.###...# ### ##### You could see an adder. Vanquished Creatures A dart slug (D:1) 5 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 kobolds (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 88 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 140 | D:1 | Learned a level 2 spell: Searing Ray 239 | D:1 | Found Jeidyali's Antique Armour Emporium. 614 | D:2 | Noticed Sigmund 628 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_rooms, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], reono_crystal_passage, minmay_pentomino_q2 D:2: layout_loops_cross, basic_altar, uniq_sigmund Action || total ---------------------------++------- Melee: Short sword || 11 Cast: Magic Dart || 32 Searing Ray || 3 Armour: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 626 | 603 | 23 | 0 | 496 | 2 | 313.0 | Dungeon | 626 | 603 | 23 | 0 | 496 | 2 | 313.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 585 daAuts D:2: 41 daAuts