Dungeon Crawl Stone Soup version 0.33-a0-307-gfd16a8b4c0 (webtiles) character file. Game seed: 14088556302170518403 383 gemgem the Conjurer (level 6, -1/34 HPs) Began as a Deep Elf Conjurer on Nov 11, 2024. Slain by a crocodile (12 damage) ... in a sewer. The game lasted 00:08:02 (2092 turns). gemgem the Conjurer (Deep Elf Conjurer) Turns: 2092, Time: 00:08:02 Health: -1/34 AC: 2 Str: 4 XL: 6 Next: 47% Magic: 0/12 EV: 12 Int: 25 God: Gold: 71 SH: 0 Dex: 17 Spells: 5/11 levels left rFire . . . s - +2 short sword (venom) rCold . . . (no shield) rNeg + . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... k - amulet of Larowk {Spirit rPois rN+ Regen+ Dex+4} Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.26/turn %: guardian spirit @: enlightened, flying A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 71 gold pieces. Inventory: Hand Weapons e - a +0 short sword s - a +2 short sword of venom (weapon) Missiles n - 5 poisoned darts r - a curare-tipped dart Armour a - a +0 robe (worn) Magical Staves g - a staff of air Jewellery k - the amulet of Larowk (around neck) {Spirit rPois rN+ Regen+ Dex+4} (You found it on level 2 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Scrolls c - 2 scrolls of blinking d - 2 scrolls of fear f - a scroll of acquirement {unknown} h - a scroll of identify {unknown} i - 2 scrolls of teleportation {unknown} m - a scroll of brand weapon {unknown} o - a scroll of fog {unknown} Potions b - a potion of magic j - a potion of curing {unknown} l - a potion of resistance {unknown} p - 2 potions of might {unknown} q - 2 potions of mutation {unknown} t - a potion of brilliance {unknown} v - a potion of invisibility {unknown} Skills: - Level 1.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 7.4 Conjurations - Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Swiftness Air 18% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 16% 2 Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Passwall Erth 3% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The kobold brigand shouts! (Press . to maintain the ray.) The crocodile bites you! The crocodile drags you backwards! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (moderately wounded, 76% to hit) Okay, then. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You resist. The crocodile attacks as it pursues you! The crocodile closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 short sword and quivering curare-tipped darts (moderately wounded, 76% to hit) The searing ray misses the crocodile. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. (Press . to maintain the ray.) The crocodile closely misses you. The searing ray misses the crocodile. The searing ray hits the kobold brigand. The kobold brigand is severely wounded. The crocodile misses you. The searing ray misses the crocodile. The searing ray hits the kobold brigand! The kobold brigand is almost dead. The crocodile bites you! The searing ray misses the crocodile. The searing ray hits the kobold brigand! You kill the kobold brigand! You finish channelling your searing ray. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! The crocodile bites you! You die... .....~~~~..∩.~≈≈≈≈≈~.~.÷≈≈≈≈.~..~ .~~..####~.~~~#####....~####..... #).~## ##~~.#######.~~## ##.~.# ##~## ##≈####~####≈## ##~## #~# #≈###.!.###≈# #~# #~# #≈##.!∩?.##≈# #~# #~# #≈# #.)~# #≈# #~# ##~## ##≈## #l# ##≈## ##~## #~..## ##.~.###@###.~.## ##.~.# ..~..####~....##≈##.....####....~ ~..~~)~~~÷.~~~≈≈≈≈≈~.∩..~~~~~~÷.. ....~####.....#####.~.∩.####~.... #...## ##...## ##~..## ##.~~# ##### ##~## ##~## ##### #~# #~# #~# #)# ### ##~## ##~## You could see a crocodile. Vanquished Creatures 3 kobold brigands (Sewer) A scorpion (D:2) 5 adders 2 dart slugs (D:1) 3 ribbon worms 7 ball pythons 6 bats 2 endoplasms (Sewer) 4 giant cockroaches 7 hobgoblins 10 kobolds A quokka (D:2) 5 frilled lizards 5 goblins (D:1) 8 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gemgem the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 251 | D:1 | Learned a level 2 spell: Searing Ray 602 | D:1 | Reached skill level 1 in Fighting 620 | D:1 | Reached XP level 3. HP: 17/20 MP: 3/9 1064 | D:2 | Reached skill level 5 in Conjurations 1112 | D:2 | Learned a level 3 spell: Swiftness 1128 | D:2 | Noticed a scorpion 1139 | D:2 | Killed a scorpion 1140 | D:2 | Reached skill level 1 in Air Magic 1140 | D:2 | Reached XP level 4. HP: 25/25 MP: 4/10 1360 | D:2 | Identified the amulet of Larowk {Spirit rPois rN+ Regen+ | Dex+4} 1558 | D:3 | Found a glowing drain. 1584 | Sewer | Entered a sewer 1586 | Sewer | Reached XP level 5. HP: 29/29 MP: 8/11 1627 | Sewer | Reached skill level 6 in Conjurations 1949 | Sewer | Reached skill level 7 in Conjurations 1949 | Sewer | Reached XP level 6. HP: 34/34 MP: 1/12 2092 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, glass_columns_b D:2: layout_rooms D:3: layout_rooms, portal_sewer_entry_a Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 | 1.0 Conjurations | 5 7 | 7.4 Air Magic | 1 2 3 | 3.0 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 77 | 78 || 155 Searing Ray | 1 | 5 || 6 Use: Scroll | 1 | 1 || 2 Potion | | 1 || 1 Armour: Robe | 7 | 10 || 17 Dodge: Dodged | 3 | 7 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2164 | 2126 | 38 | 0 | 1718 | 4 | 541.0 | Dungeon | 1585 | 1547 | 38 | 0 | 1299 | 3 | 528.3 | Sewer | 578 | 578 | 0 | 0 | 419 | 1 | 578.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1029 daAuts Sewer: 578 daAuts D:2: 519 daAuts D:3: 36 daAuts