gds02008 Level 1 of the Dungeon (0, 0, D:1) a +1 leather armour of poison resistance (0, 4, D:1) a +0 club (1, 4, D:1) a +2 devious dagger a goblin skeleton (2, 14, D:1) a +0 ring mail (4, 35, D:1) a +0 spear (6, 8, D:1) a ball python skeleton (8, 27, D:1) a jackal skeleton (8, 28, D:1) a jackal skeleton (9, 28, D:1) a jackal skeleton (9, 31, D:1) a +0 short sword a kobold skeleton (11, 32, D:1) a +0 club (12, 31, D:1) a rat skeleton (13, 1, D:1) a +0 scale mail (14, 30, D:1) a jackal skeleton (14, 31, D:1) a jackal skeleton (14, 32, D:1) a jackal skeleton (20, 4, D:1) a ball python skeleton (23, 1, D:1) a scroll of vulnerability (25, 35, D:1) a bat corpse (skeletalised by now) (32, 7, D:1) a frilled lizard skeleton (35, 26, D:1) a quokka corpse (skeletalised by now) (35, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (40, 31, D:1) a +0 whip Level 2 of the Dungeon [Shop] Huffuop's Jewellery Boutique the ring "Welaizupn" {rF+ Dex+6} (550 gold) [ring of dexterity] rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). a ring of protection from cold (unknown) (275 gold) a +5 ring of evasion (unknown) (396 gold) an inkwell talisman (82 gold) an amulet of faith (unknown) (440 gold) a ring of protection from fire (unknown) (275 gold) a wellspring talisman (137 gold) a +6 ring of intelligence (unknown) (396 gold) an amulet of wildshape (330 gold) [Shop] Gosal's Assorted Antiques a scroll of identify (32 gold) a wand of warping (5) (192 gold) a potion of invisibility (128 gold) a staff of conjuration (400 gold) a +0 club (8 gold) a potion of haste (160 gold) a scroll of identify (32 gold) a +2 short sword of electrocution (312 gold) a Gell's gravitambourine (2/2) (640 gold) a +2 ring mail of cold resistance (336 gold) [Shop] Horisec's Weapon Boutique 2 poisoned darts (12 gold) a +0 spear (30 gold) a +6 long sword of protection (362 gold) a +0 falchion (30 gold) a +0 long sword (35 gold) the +6 shortbow "Lyast" {elec, Will+} (501 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 mace (30 gold) a +0 short sword (30 gold) [Shop] Seam's Assorted Antiques an orb of energy (176 gold) a +3 scimitar of holy wrath (444 gold) a potion of moonshine (16 gold) a +0 whip (40 gold) a +0 spear (48 gold) a +1 chain mail of death (264 gold) a Gell's gravitambourine (2/2) (640 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (0, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (0, 26, D:2) a +0 robe (4, 16, D:2) a quokka corpse (skeletalised by now) (9, 4, D:2) a quokka corpse (skeletalised by now) (20, 21, D:2) a +0 dagger (22, -3, D:2) a rat corpse (skeletalised by now) (22, 10, D:2) a +0 mace a +0 chain mail the human skeleton of Terence (22, 11, D:2) a +0 whip a stone a kobold skeleton (25, 13, D:2) a +0 dagger a goblin skeleton (26, -1, D:2) a +0 dagger the felid skeleton of Natasha a kobold skeleton (27, 13, D:2) a +3 dagger (28, 13, D:2) a +0 whip (30, -13, D:2) a +0 robe (30, 13, D:2) a +0 club (30, 14, D:2) a +2 devious dagger a +0 club a +0 animal skin a +2 helmet of light a goblin skeleton (31, 14, D:2) a +0 dagger a hobgoblin skeleton (32, -21, D:2) a +0 club a kobold corpse (skeletalised by now) (32, 13, D:2) a +0 dagger a kobold skeleton (48, 6, D:2) an adder corpse (skeletalised by now) (49, 11, D:2) a +0 club (50, 13, D:2) a +0 scale mail (51, -1, D:2) a bat corpse (skeletalised by now) (56, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) an orb of energy (11, -11, D:3) a +0 falchion (17, -2, D:3) a +0 mace (17, 8, D:3) a +0 helmet (21, -22, D:3) a +0 halberd (23, 10, D:3) a +0 leather armour (28, 12, D:3) a +0 club a +0 ring mail the goblin skeleton of Ijyb (32, -7, D:3) a ball python skeleton (34, -6, D:3) a +0 whip Level 4 of the Dungeon [Shop] Mitibloiqi's Armour Shop a +4 plate armour of fire resistance (540 gold) a +0 pair of gloves (54 gold) a +4 chain mail of fire resistance (396 gold) a +3 scale mail of cold resistance (312 gold) a +0 scale mail of fire resistance (132 gold) a +0 cloak of poison resistance (102 gold) the +5 ring mail of the Orcish Mines {rCorr MP+9} (726 gold) rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). It cannot be enchanted further. a +0 robe (10 gold) a +1 ring mail of fire resistance (192 gold) [Shop] Hobegath's General Store a scroll of fog (48 gold) a potion of heal wounds (96 gold) a parchment of Nazja's Percussive Tempering (220 gold) a parchment of Passwall (105 gold) a scroll of enchant armour (unknown) (90 gold) a +0 whip (30 gold) a wand of digging (4) (unknown) (201 gold) a potion of lignification (unknown) (36 gold) the amulet of Rusoxt {rF++ Regen+ Str+2 Int-3} (628 gold) [amulet of regeneration] rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). a parchment of Hailstorm (105 gold) [Shop] Tiethrege's Weapon Emporium the +11 halberd of Tunucaecs {speed, rF+ Dex+2} (1107 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. 6 poisoned darts (46 gold) a +0 falchion (39 gold) the +6 great sword of Reinforcement {drain, rElec rF+ Str+3} (978 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 mace (39 gold) a +0 spear (39 gold) a +3 heavy bardiche (572 gold) 4 boomerangs (104 gold) a +0 battleaxe (130 gold) a +2 war axe of distortion (269 gold) (5, -32, D:4) a hobgoblin corpse (skeletalised by now) (11, 2, D:4) a +0 short sword (15, -22, D:4) a +0 dagger (17, 6, D:4) a hound skeleton (19, 3, D:4) a spore talisman (19, 7, D:4) an amulet of chemistry (21, -18, D:4) a +0 club an orc skeleton (21, -17, D:4) a quokka skeleton (21, 11, D:4) a +0 flail 3 boomerangs (24, 19, D:4) a +0 short sword 3 stones (34, 12, D:4) a +0 club (36, 10, D:4) a +0 club (39, -28, D:4) a +0 trident an orc corpse (skeletalised by now) (39, 21, D:4) a +0 dagger (48, 6, D:4) 5 poisoned darts (49, -10, D:4) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 war axe an orc corpse (skeletalised by now) (50, -10, D:4) a +0 dagger 2 boomerangs a +0 hand axe a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (5, -10, D:5) a +0 plate armour (26, -9, D:5) a +0 dagger a +0 robe a +0 dagger a +0 ring mail an orc skeleton an orc skeleton (27, -9, D:5) a +0 flail a +0 hand axe an orc skeleton (27, 18, D:5) an iguana corpse (skeletalised by now) (28, 20, D:5) a +0 ring mail (36, 19, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +5 long sword (still there?) a +0 robe (still there?) (1, 0, D:6) a +0 scimitar a +0 robe (2, -7, D:6) a +2 halberd of venom (still there?) a +0 robe (still there?) (8, -15, D:6) a +1 dire flail of holy wrath a +0 ring mail the human corpse of Edmund (9, -25, D:6) a +0 sling (12, -35, D:6) a +2 trident of draining a +0 robe an orb of energy the barachi corpse of Jeremiah (skeletalised by now) (18, -30, D:6) a parchment of Martyr's Knell (49, -3, D:6) a +0 whip of electrocution a +0 robe the kobold corpse of Pikel (skeletalised by now)