gb0801 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 21, D:1) a +0 club (8, 29, D:1) a +0 robe (10, 38, D:1) a rat skeleton (13, 27, D:1) a +0 dagger (14, 34, D:1) a bat skeleton (19, 6, D:1) a +0 hand axe (26, 0, D:1) a +0 short sword (33, -6, D:1) a +0 whip (34, -6, D:1) a ball python skeleton (35, 2, D:1) a staff of alchemy (37, 4, D:1) a hobgoblin corpse (skeletalised by now) (43, 14, D:1) a bat corpse (skeletalised by now) (50, 28, D:1) a +0 dagger (52, 12, D:1) a bat skeleton Level 2 of the Dungeon (10, -3, D:2) a rat skeleton (13, 12, D:2) a +0 sling (17, 5, D:2) a +0 club (21, -5, D:2) a +0 whip 5 stones (24, -4, D:2) a rat skeleton (28, 17, D:2) a +0 cloak (37, 14, D:2) a rat skeleton (40, -10, D:2) a rat skeleton (41, -10, D:2) a +0 club a +0 sling (50, 0, D:2) a rat corpse (skeletalised by now) (60, 17, D:2) a +0 club a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 13, D:3) a ribbon worm corpse (10, 17, D:3) the +2 leather armour "Tadusk" {rCorr Int+6} rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (15, 11, D:3) a +0 dagger 3 stones (16, 19, D:3) a +0 whip 4 stones a kobold corpse (skeletalised by now) (20, 18, D:3) a +0 leather armour (23, 13, D:3) a rat skeleton (29, 24, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 16, D:3) a +0 dagger a scroll of vulnerability a rat corpse (skeletalised by now) (37, 27, D:3) a +0 dagger a goblin corpse (skeletalised by now) (38, 30, D:3) a scroll of vulnerability (41, 36, D:3) a +0 short sword