Dungeon Crawl Stone Soup version 0.35-a0-179-g177dabccda (webtiles) character file. Game seed: 12996472394154164427 32 gb0801 the Apothecary (level 3, -9/24 HPs) Began as a Merfolk Alchemist on Mar 12, 2026. Mangled by an ogre ... wielding a +0 giant club (32 damage) ... on level 2 of the Dungeon. The game lasted 00:01:52 (1444 turns). gb0801 the Apothecary (Merfolk Alchemist) Turns: 1444, Time: 00:01:52 Health: -9/24 AC: 2 Str: 14 XL: 3 Next: 25% Magic: 1/6 EV: 11 Int: 16 God: Gold: 34 SH: 4 Dex: 14 Spells: 3/6 levels left rFire . . . (100%) e - +1 dagger (protect) rCold . . . (100%) c - +0 buckler rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons e - a +1 dagger of protection (weapon) Armour a - a +0 robe (worn) c - a +0 buckler (worn) Jewellery b - a +6 ring of strength (worn) Wands d - a wand of flame (23) Scrolls a - a scroll of amnesia {unknown} d - a scroll of fog {unknown} e - a scroll of fear {unknown} Potions P - a potion of magic b - a potion of ambrosia {unknown} c - a potion of heal wounds {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 0.0 Shields + Level 2.3 Spellcasting + Level 1.3 Conjurations * Level 4.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 36% 1d2 10% 1 b - Mercury Arrow Conj/Alch 22% 2d6 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 34% 3 Olgreb's Toxic Radiance Alch 17% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 67% 4 Brom's Barrelling Bould Conj/Erth 3% 2d4 91% 4 Iskenderun's Battlesphe Conj/Frge 3% 2d7 91% 4 Fireball Conj/Fire 1% 3d3 99% 5 Conjure Ball Lightning Conj/Air 1% 3x3d6 100% 6 Orb of Destruction Conj 3% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You now have 2/6 mp. Unknown command. You start resting. A hobgoblin comes into view. Poisonous fumes billow around the hobgoblin! The hobgoblin is poisoned. You now have 2/6 mp. Poisonous fumes billow around the hobgoblin! The hobgoblin looks even sicker. You block the hobgoblin's attack. You now have 1/6 mp. Poisonous fumes billow around the hobgoblin! You kill the hobgoblin! You now have 0/6 mp. You start resting. HP restored. Health restored: 24 You start resting. Magic restored. MP restored: 6 You see here a hobgoblin corpse. Okay, then. The ogre shouts! You encounter a bat. Poisonous fumes billow around the ogre! The ogre is poisoned. The bat hits you. You take 1 damage, and have 23/24 hp. You now have 5/6 mp. Poisonous fumes billow around the ogre! The ogre looks even sicker. You block the bat's attack. The bat hits you but does no damage. You block the ogre's attack. The bat closely misses you. Health restored: 24 You now have 4/6 mp. Poisonous fumes billow around the ogre! The ogre looks even sicker. The bat hits you. The ogre barely misses you. You take 1 damage, and have 23/24 hp. You now have 3/6 mp. Poisonous fumes billow around the ogre! The ogre looks as sick as possible! The bat hits you but does no damage. You now have 2/6 mp. Poisonous fumes billow around the ogre! The ogre looks as sick as possible! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ...... .... ........... .... ...........#########.... ........##...........). ....... .............. .....)# #..........# ###.#.# #..........##.# ###.#.####.............. .........#......@b...... ####..##.#...†...O...... ####'###†#....#####..... ..##...#........... .##. #..###.#........... # ##.'..÷#............ ÷..#####.##......... .###).##.##.....:... .##.##.#.##......... You could see an ogre (extremely poisoned) and a bat. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 2 endoplasms (D:2) 4 hobgoblins A ball python (D:2) A bat (D:2) A frilled lizard (D:2) 3 goblins 2 kobolds (D:1) A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gb0801 the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 627 | D:2 | Reached skill level 1 in Conjurations 673 | D:2 | Reached XP level 2. HP: 13/19 MP: 0/5 893 | D:2 | Learned a level 2 spell: Mercury Arrow 1159 | D:2 | Reached XP level 3. HP: 15/24 MP: 0/6 1364 | D:2 | Encountered an ogre 1444 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic D:2: minmay_chambers_of_ones, layout_basic, st_stairs_3 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.3 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.3 Alchemy | | 4.9 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Whip || 7 Unarmed || 4 Cast: Poisonous Vapours || 48 Armour: Robe || 14 Dodge: Dodged || 17 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1440 | 1385 | 55 | 513 | 669 | 2 | 720.0 | Dungeon | 1440 | 1385 | 55 | 513 | 669 | 2 | 720.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 806 daAuts D:1: 634 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+