gb0801 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 13, D:1) a +0 robe (11, 17, D:1) a frilled lizard corpse (skeletalised by now) (17, 2, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (21, 27, D:1) a +0 leather armour (21, 34, D:1) a rat corpse (skeletalised by now) (22, 21, D:1) a +0 sling (25, 37, D:1) a +0 mace (27, 8, D:1) a +0 club a frilled lizard skeleton (28, -4, D:1) a bat skeleton (28, 19, D:1) a +2 sling of draining (33, 28, D:1) a +2 whip of venom (37, 30, D:1) a bat skeleton (41, 19, D:1) a +0 dagger a goblin skeleton (42, 26, D:1) a +0 dagger (54, 20, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 4, D:2) a +0 chain mail (6, 27, D:2) a +0 scale mail (13, 16, D:2) a +0 short sword 3 stones (16, -5, D:2) a +0 hand axe (25, 8, D:2) a +0 club (37, 15, D:2) a +0 dagger (52, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (15, 1, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (15, 9, D:3) a +0 dagger (18, -9, D:3) a +0 flail (20, -10, D:3) a +0 club a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (21, -7, D:3) a rat corpse (skeletalised by now) (21, 13, D:3) an adder corpse (skeletalised by now) (21, 15, D:3) a hobgoblin corpse (skeletalised by now) a jackal skeleton a jackal skeleton a jackal skeleton (22, 3, D:3) a +0 mace (27, 13, D:3) the +0 robe "Juomagocs" {*Corrode Dex+2 Archmagi} *Corrode: It may corrode you when you take damage. Dex+2: It affects your dexterity (+2). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (28, -16, D:3) a parchment of Magic Dart (40, -4, D:3) the +1 short sword of Ru's Hope {reap, ^Fragile rC- Str+6 SInv} ^Fragile: It will be destroyed if unequipped. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). SInv: It lets you see invisible. It cannot be enchanted further.