Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 12163681709432938732 41 gb0801 the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Oct 19, 2025. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 3 of the Dungeon. The game lasted 00:01:38 (1669 turns). gb0801 the Conjurer (Deep Elf Conjurer) Turns: 1669, Time: 00:01:39 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 32% Magic: 6/10 EV: 11 Int: 24 God: Gold: 138 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (100%) c - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons c - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) Jewellery b - a +4 ring of slaying Wands d - a wand of flame (11) Scrolls b - 2 scrolls of identify {unknown} c - 2 scrolls of enchant armour {unknown} e - a scroll of blinking {unknown} g - a scroll of revelation {unknown} k - 2 scrolls of immolation {unknown} Potions P - a potion of magic a - 3 potions of curing {unknown} d - a potion of ambrosia {unknown} f - a potion of might {unknown} h - a potion of enlightenment {unknown} Skills: + Level 1.1 Short Blades - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.4 Spellcasting + Level 4.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 10% 1 Construct Spike Launche Frge 10% 2d3 14% 2 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You now have 7/10 mp. MP restored: 10 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) You now have 8/10 mp. The searing ray hits the gnoll. The gnoll is heavily wounded. You now have 7/10 mp. The searing ray hits the gnoll. The gnoll is almost dead. You now have 6/10 mp. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. Your Short Blades skill increases to level 1! You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 8/19 hp. MASSIVE DAMAGE!! Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll barely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... j...... #.....)..####### ......# #............... ..)..# ########........ †...# #........ #j.. . #)....... ##.j## .###........ #....#.# # #............ #....# .. #######.####......... #.#.####.###.jj@.#.............. #.#..j.# ..#.###.#####.#........ #.####.###.#...#.##....#........ #......#...#j#.#.##.##.######### ######.#.#...#.#.## #.# #†....j.j.)...#.. #.# #.#####.#.###########)# ...#...........#.# ##############.##.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) 2 endoplasms A hobgoblin (D:2) 4 quokkas 7 ball pythons 5 bats 5 frilled lizards 7 goblins 3 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gb0801 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 318 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 322 | D:1 | Learned a level 2 spell: Searing Ray 1468 | D:3 | Found a faded altar of an unknown god. 1554 | D:3 | Reached XP level 3. HP: 19/19 MP: 7/10 1659 | D:3 | Reached skill level 1 in Short Blades 1669 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_basic, minmay_misc_feat_x D:2: layout_basic, minmay_tree_intersection D:3: layout_basic, basic_ecumenical_altar Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Short Blades | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.7 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 3 Short sword || 6 Cast: Magic Dart || 58 Searing Ray || 2 Armour: Robe || 11 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1667 | 1596 | 71 | 98 | 1353 | 3 | 555.7 | Dungeon | 1667 | 1596 | 71 | 98 | 1353 | 3 | 555.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 722 daAuts D:1: 714 daAuts D:3: 230 daAuts