gb0801 Level 1 of the Dungeon (6, 9, D:1) a +0 hand axe (9, 19, D:1) a jackal corpse (skeletalised by now) (11, 22, D:1) a jackal corpse (skeletalised by now) (17, -6, D:1) a bat corpse (skeletalised by now) (25, -8, D:1) a +0 short sword 4 stones (29, -8, D:1) a +0 leather armour (34, 24, D:1) 2 poisoned darts (46, -7, D:1) a frilled lizard skeleton (46, -5, D:1) a +0 short sword 5 stones (52, 2, D:1) a stone a +0 club (55, 11, D:1) a rat corpse (skeletalised by now) (58, 0, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (20, -5, D:2) the felid skeleton of Natasha a ball python skeleton (21, 2, D:2) the felid skeleton of Natasha (26, 16, D:2) a +0 club (28, -2, D:2) a +0 battleaxe (29, -16, D:2) a parchment of Iskenderun's Mystic Blast (32, -5, D:2) the felid skeleton of Natasha (38, 14, D:2) a frilled lizard corpse (skeletalised by now) (44, -16, D:2) a +0 club a kobold corpse (skeletalised by now) (44, -13, D:2) a +0 hand axe (44, 21, D:2) a +0 club (45, 17, D:2) a +0 dagger (45, 18, D:2) a +0 club 3 stones a kobold corpse (skeletalised by now) (47, 18, D:2) a +0 whip Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 pair of boots "Kubuost" {+Inv} (2850 gold) +Inv: It lets you turn invisible. the +2 dagger of Beogh's Reproof {elec, *Slow SInv Stlth+} (2340 gold) *Slow: It may slow you when you take damage. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the ring "Neigru" {rN+ Will+ EV+5 Int+3 Stlth+} (6190 gold) [ring of evasion] rN+: It protects you from negative energy. Will+: It increases your willpower. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the ring of Wobrail {AC+4 Str-4 Int+2 Dex+2 Stlth+} (4580 gold) [ring of protection] AC+4: It affects your AC (+4). Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the maw talisman of the Blue Moon {rElec Str+3} (5850 gold) [maw talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). the amulet of the Fool {Reflect Harm Str+7 SH+5 Stlth-} (5030 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Harm: It increases damage dealt and taken. Str+7: It affects your strength (+7). SH+5: It affects your SH (+5). Stlth-: It makes you less stealthy. the +1 leather armour of the Vacuum {+Inv Dex+2} (2520 gold) +Inv: It lets you turn invisible. Dex+2: It affects your dexterity (+2). the fire staff "Vastremobb" {rElec rPois rF+ rN+ Dex+3 Fire} (5370 gold) [staff of fire] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. the +7 chain mail "Migry" {Int+8} (6480 gold) Int+8: It affects your intelligence (+8). the ring "Daaliuw" {rF- rCorr Str+3 Slay+5} (4730 gold) [ring of resist corrosion] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the +0 robe of Ceshros {rF+ rN+ Str+2 Archmagi} (3730 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Archmagi: It increases the power of your magical spells. the +2 leather armour of Peek-a-Boo {rN+} (2320 gold) rN+: It protects you from negative energy. the alchemy staff "Siazec" {rPois Int-5 Dex+5 Alch} (3200 gold) [staff of alchemy] rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). Alch: It increases the power of your Alchemy spells. the ring "Xamyts" {MP+8 EV+5 Str+4} (6820 gold) [ring of evasion] MP+8: It affects your magic capacity (+8). EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). the +8 dagger of Xiepocan {flame, ^Contam rElec rC+++ SInv} (9120 gold) ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. the ring of Accord {^Drain Fly rPois Will+ Dex+3} (3500 gold) [ring of flight] ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). the ring of Xom's Full Attention {rPois rC+ Str+6} (4660 gold) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. Str+6: It affects your strength (+6). the blade talisman of Misconduct {rElec rPois Str-4 Slay+2} (5400 gold) [blade talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Str-4: It affects your strength (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the fire staff "Ydodwi Jeptu" {^Contam rF+ Dex+6 Necro Fire Earth} (5020 gold) [staff of fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. the amulet of Zead {RegenMP+ MP-5 Int+5} (3700 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. MP-5: It affects your magic capacity (-5). Int+5: It affects your intelligence (+5). (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 5, D:3) a +0 mace (0, 21, D:3) a bat corpse (skeletalised by now) (7, -23, D:3) a hobgoblin skeleton (21, -17, D:3) a +0 dagger (26, 15, D:3) an adder skeleton (28, -5, D:3) an adder skeleton (28, -4, D:3) a hobgoblin skeleton a frilled lizard skeleton (28, 16, D:3) a parchment of Inner Flame (29, 16, D:3) a hobgoblin skeleton (30, 17, D:3) a +0 short sword a kobold skeleton (39, -16, D:3) a +0 whip (39, -15, D:3) a +0 dagger a +0 ring mail a +0 club (40, -14, D:3) a +0 falchion an orc skeleton (41, 6, D:3) a +0 dagger a goblin skeleton (47, -17, D:3) a staff of earth (50, -10, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (15, 11, D:4) a +0 whip 5 stones a kobold corpse (16, 11, D:4) a +0 club a goblin corpse (19, 14, D:4) a +0 flail a throwing net (19, 16, D:4) a +0 halberd a gnoll corpse (20, 14, D:4) a +0 dagger a kobold corpse (31, 6, D:4) 11 gold pieces (32, 12, D:4) a scroll of identify the Ecumenical Temple