gb0801 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, -9, D:1) a +0 club a goblin corpse (skeletalised by now) (9, 10, D:1) a +0 broad axe (11, 38, D:1) a +0 dagger (12, -1, D:1) a bat corpse (skeletalised by now) (12, 0, D:1) a +0 club (12, 46, D:1) a bat corpse (skeletalised by now) (14, -1, D:1) a parchment of Fugue of the Fallen (14, 41, D:1) a +0 short sword (21, 39, D:1) a +0 dagger a +0 club (29, 4, D:1) a +0 dagger (29, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -10, D:1) a +0 dagger (36, 5, D:1) a +0 dagger (40, 31, D:1) a +0 whip 2 stones a +0 club a +0 dagger (41, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (43, 24, D:1) a +0 dagger a stone (48, 37, D:1) a +0 robe (52, 42, D:1) a hobgoblin corpse (skeletalised by now) (58, 48, D:1) a +0 sling (60, 37, D:1) a +0 short sword (63, 43, D:1) a +0 leather armour (65, 6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Esimeh's Assorted Antiques a +0 falchion (63 gold) a box of beasts (840 gold) a +0 robe (18 gold) a phantom mirror (840 gold) a scroll of enchant armour (157 gold) a scroll of enchant armour (157 gold) a +0 ring mail (84 gold) a box of beasts (840 gold) a +0 dagger (42 gold) the scarf of Indemnity {Harm, ^Drain Str+6 Int+5} (661 gold) ^Drain: It drains your maximum health when unequipped. Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). (0, 0, D:2) a +0 spear (1, 6, D:2) the +1 hammer of Makhleb, Screaming {protect, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (unseen) (7, 34, D:2) a +0 club (9, 26, D:2) a +0 spear 4 stones (13, 26, D:2) a +0 hand axe (17, -3, D:2) a frilled lizard corpse (skeletalised by now) (18, 4, D:2) a +0 short sword (21, 2, D:2) a rat corpse (skeletalised by now) (26, 0, D:2) a +0 dagger a +0 sling (30, -6, D:2) a +0 robe (38, 11, D:2) a +0 short sword a kobold skeleton a jackal skeleton a jackal skeleton (38, 27, D:2) a hobgoblin skeleton (42, 15, D:2) a jackal skeleton (45, 2, D:2) a parchment of Apportation (53, 15, D:2) a +0 scale mail (55, 48, D:2) a +0 dagger (60, 43, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, -14, D:3) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (8, -5, D:3) a parchment of Kiss of Death (11, -19, D:3) a +0 dagger (11, -15, D:3) a rimehorn talisman (20, -16, D:3) a +3 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (20, -15, D:3) a +0 spear 5 stones (20, -13, D:3) a +0 dagger (21, -12, D:3) a +0 whip a kobold corpse (skeletalised by now) (22, -12, D:3) a bat corpse (skeletalised by now) (22, -11, D:3) a howler monkey corpse (skeletalised by now) (23, -17, D:3) a +0 club a goblin skeleton (23, -15, D:3) a +0 whip (23, -12, D:3) a +0 club (24, 11, D:3) a parchment of Magic Dart (25, -17, D:3) a hobgoblin skeleton (29, 6, D:3) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (29, 7, D:3) a +0 whip (32, 10, D:3) a +0 spear (33, -32, D:3) a parchment of Scorch (33, 7, D:3) a +0 spear (39, 20, D:3) a jackal corpse an adder corpse (42, 2, D:3) a ball python corpse (skeletalised by now) (55, -15, D:3) a +0 falchion Level 4 of the Dungeon (8, 4, D:4) a +0 dagger (8, 5, D:4) a ball python corpse (8, 7, D:4) 11 gold pieces (9, 0, D:4) a +0 robe