Dungeon Crawl Stone Soup version 0.34-a0-412-g725f2bf89b (webtiles) character file. Game seed: 7577693538916332301 41 gb0801 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on July 20, 2025. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:49 (1169 turns). gb0801 the Conjurer (Deep Elf Conjurer) Turns: 1169, Time: 00:01:50 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 32% Magic: 7/11 EV: 11 Int: 24 God: Gold: 88 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls t - 4 scrolls of teleportation Potions g - a potion of magic m - a potion of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.5 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Mercury Arrow Conj/Alch 34% 2d7 4% 2 Slow Hex 20% N/A 10% 1 Ozocubu's Armour Ice 5% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Passage of Golubria Tloc 5% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund casts a spell at you. You are confused. You now have 7/11 mp. You stop channelling your searing ray. Sigmund barely misses you. Okay, then. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe. You take 2 damage, and have 17/19 hp. You bump into the rock wall. You feel less confused. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of willpower (heavily wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You resist with some effort. You now have 7/11 mp. The searing ray misses Sigmund. Sigmund hits you from afar with a +0 scythe. You take 2 damage, and have 16/19 hp. You now have 6/11 mp. The searing ray misses Sigmund. Sigmund points at you and mumbles some strange words. You are confused. You stop channelling your searing ray. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 7/19 hp. MASSIVE DAMAGE!! Unknown command. You bump into the rock wall. Sigmund misses you. Unknown command. You bump into the rock wall. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. .. .# .# .# .# .# ####### #####.# #.....# #>@...# #.....# #@##### #.....# # #.# #.....# # #.# #.....# # #.# ####.#### # #.# #.......# # #†# #.##.##.# # ######### #.# #.##.##.### #.......# #.######.......... #.#####.# #..........†...... You could see Sigmund. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 3 endoplasms 2 giant cockroaches (D:1) 5 hobgoblins (D:1) A quokka (D:1) 8 ball pythons 3 bats 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gb0801 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Noticed a felid 4 | D:1 | Noticed an elf 4 | D:1 | Noticed a dwarf 6 | D:1 | Noticed an oni 7 | D:1 | Noticed a minotaur 11 | D:1 | Noticed a minotaur 11 | D:1 | Noticed an octopode 13 | D:1 | Noticed a minotaur 14 | D:1 | Noticed a revenant 17 | D:1 | Noticed a felid 17 | D:1 | Noticed an oni 19 | D:1 | Noticed a tengu 21 | D:1 | Noticed a dwarf 24 | D:1 | Noticed a barachi 190 | D:1 | Found a faded altar of an unknown god. 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 248 | D:1 | Learned a level 2 spell: Searing Ray 907 | D:2 | Reached XP level 3. HP: 14/19 MP: 4/10 1153 | D:2 | Noticed Sigmund 1169 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, nicolae_ecumenical_snake_handling, minmay_hexomino_u4 D:2: layout_loops_cross, corexii_leaking_fountain, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 54 Searing Ray || 5 Use: Scroll || 8 Armour: Robe || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1169 | 1154 | 15 | 193 | 826 | 2 | 584.5 | Dungeon | 1169 | 1154 | 15 | 193 | 826 | 2 | 584.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 921 daAuts D:2: 248 daAuts