gb0801 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (1, 18, D:1) a +0 club a gnoll corpse (skeletalised by now) (7, -8, D:1) a +0 club a goblin skeleton (8, -9, D:1) a +0 dagger a goblin skeleton (15, 15, D:1) a hobgoblin skeleton (21, 1, D:1) 4 stones (23, 7, D:1) a +0 ring mail (27, 16, D:1) a +0 ring mail (28, -13, D:1) a rat skeleton (29, -14, D:1) a rat skeleton (37, -5, D:1) a stone (40, -4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 7, D:2) a +0 club (0, 31, D:2) a +0 spear (1, 23, D:2) a +0 club a goblin skeleton (2, -2, D:2) a quokka skeleton (3, 7, D:2) a +0 dagger a +0 sling (3, 17, D:2) a ball python skeleton (13, 48, D:2) a hobgoblin corpse (skeletalised by now) (20, -4, D:2) a +0 spear (27, -6, D:2) a +0 sling (28, 0, D:2) the +0 leather armour of Valour {Harm Will- Int+6 SInv} Int+6: It affects your intelligence (+6). Will-: It decreases your willpower. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (37, 22, D:2) an adder skeleton (37, 30, D:2) 6 stones (40, 11, D:2) a stone (46, 32, D:2) a +0 falchion (47, 11, D:2) 3 stones (50, 43, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -13, D:3) a potion of curing (6, -8, D:3) a frilled lizard corpse (8, -4, D:3) a +0 mace an orc corpse (10, -35, D:3) a potion of attraction (10, -11, D:3) a +0 club a goblin corpse