garlicwater Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 7, D:1) a +0 short sword a stone a rat skeleton (17, -13, D:1) a +0 ring mail (18, -28, D:1) a potion of haste (21, -16, D:1) a +0 dagger (24, -26, D:1) a +0 mace (26, -13, D:1) a potion of haste (32, -22, D:1) a quokka skeleton (33, 21, D:1) a +0 club a kobold corpse (skeletalised by now) (34, 11, D:1) 4 stones (36, -6, D:1) a +0 robe (42, -22, D:1) a frilled lizard skeleton (42, -21, D:1) a rat skeleton (44, 0, D:1) a +0 hand axe (45, 14, D:1) a rat skeleton (50, -22, D:1) a potion of ambrosia (55, -32, D:1) a +0 short sword (61, 24, D:1) a +0 dagger (65, 18, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (0, 14, D:2) a +0 robe (2, -14, D:2) a quokka corpse (4, -14, D:2) a ball python corpse (5, -3, D:2) a bat corpse (6, -10, D:2) a ball python corpse (7, 2, D:2) a +0 club (9, -7, D:2) a frilled lizard corpse (9, -4, D:2) a potion of moonshine (12, 2, D:2) the +1 short sword of Mutilation {devious, Will+ Str+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. (15, -8, D:2) a quokka corpse