garlicwater Level 1 of the Dungeon [Shop] Midghoib's Book Shoppe a parchment of Ignition (543 gold) a parchment of Searing Ray (75 gold) a parchment of Foxfire (52 gold) a parchment of Launch Clockwork Bee (114 gold) a parchment of Detonation Catalyst (239 gold) a parchment of Eringya's Noxious Bog (325 gold) a parchment of Summon Forest (239 gold) a parchment of Discord (543 gold) (0, 5, D:1) a +0 dagger (1, 6, D:1) a ball python corpse (skeletalised by now) (3, -1, D:1) a ball python corpse (skeletalised by now) (3, 11, D:1) a +0 hand axe (9, 1, D:1) a potion of mutation (10, -19, D:1) a +0 club a goblin skeleton a rat skeleton (11, -21, D:1) a +0 dagger (11, -20, D:1) a bat skeleton (11, -19, D:1) a +0 club a gnoll skeleton (16, 4, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (21, -21, D:1) a +0 dagger a goblin skeleton (23, 0, D:1) a +0 whip (25, 0, D:1) a rat corpse (skeletalised by now) (27, -17, D:1) a +0 dagger 5 stones a kobold skeleton (27, -16, D:1) a +0 club a goblin skeleton (35, 4, D:1) a potion of invisibility (39, -9, D:1) a +0 flail (44, 12, D:1) a +0 short sword 3 stones (45, -13, D:1) 7 stones (48, -11, D:1) a +0 ring mail (51, -13, D:1) a +0 short sword (54, -5, D:1) a ring of magical power (56, 17, D:1) a potion of brilliance (58, -18, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (3, 0, D:2) a medusa talisman (8, 31, D:2) a frilled lizard corpse (skeletalised by now) (10, 7, D:2) a hobgoblin corpse (skeletalised by now) (28, 19, D:2) a +0 club a goblin skeleton (28, 21, D:2) a +0 club (31, 1, D:2) a potion of heal wounds (39, 18, D:2) a frilled lizard skeleton (39, 19, D:2) a rat skeleton (40, 20, D:2) a bat skeleton (43, 1, D:2) a +0 short sword (45, 1, D:2) a bat corpse (skeletalised by now) (49, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (50, 42, D:2) a quill talisman Level 3 of the Dungeon [Shop] Paanlal's Weapon Emporium a +0 scimitar (84 gold) a +2 spectral quarterstaff (343 gold) a +0 short sword (42 gold) a +0 short sword (42 gold) a +0 sling (21 gold) the +11 orcbow of Rajukk {freeze, rPois rF+ Str+3 Int+3} (1302 gold) rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 0, D:3) a hound corpse (skeletalised by now) (14, -9, D:3) a +0 dagger (14, -6, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (19, -33, D:3) a hive talisman (19, -29, D:3) a +0 dagger (20, -17, D:3) a potion of lignification (20, 3, D:3) a rat skeleton (20, 21, D:3) a +0 flail (25, 11, D:3) the +9 whip of Reacy {heavy, rN+++ Str+4 Int-2} rN+++: It renders you almost immune to negative energy. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +0 war axe (33, -3, D:3) a potion of moonshine (44, 1, D:3) a +0 leather armour (52, -6, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (1, 6, D:4) a potion of mutation (3, -8, D:4) a +0 leather armour (8, -9, D:4) a +0 club a +0 flail a +0 dagger a hobgoblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, -8, D:4) a +0 flail of protection (9, -8, D:4) a +0 flail a +0 leather armour a +0 club (17, 13, D:4) a +0 dagger a stone a kobold corpse (skeletalised by now) (18, 13, D:4) a +0 club (26, 1, D:4) a +0 ring mail (26, 4, D:4) a potion of ambrosia (42, 13, D:4) a hobgoblin corpse (58, 6, D:4) a +0 short sword a +0 leather armour