garlicwater Level 1 of the Dungeon (4, 0, D:1) a +0 club a goblin skeleton (6, 8, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (13, 10, D:1) a frilled lizard skeleton (20, 19, D:1) a +0 club a goblin skeleton (21, 3, D:1) a jackal skeleton (21, 4, D:1) a jackal skeleton (22, 28, D:1) a +0 club (23, 19, D:1) a +0 hand axe (26, 34, D:1) a +0 dagger (35, 27, D:1) a +0 club (42, 10, D:1) a +0 club a gnoll skeleton (42, 20, D:1) a +0 ring mail (46, 4, D:1) an adder skeleton (49, 17, D:1) a +0 club (50, 17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (11, 14, D:2) a potion of moonshine (11, 24, D:2) a +0 hand axe (12, 4, D:2) a quokka skeleton (17, 4, D:2) a +0 hand axe (20, -10, D:2) a +0 club a +0 leather armour (24, 33, D:2) a potion of brilliance (25, 23, D:2) a rat skeleton (26, 32, D:2) a potion of heal wounds (27, -3, D:2) a +0 robe a +0 club the human skeleton of Jessica (27, 31, D:2) a potion of attraction (36, -7, D:2) a +0 hammer (42, 6, D:2) a +0 mace (42, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 7, D:2) a bat corpse (skeletalised by now) (47, 24, D:2) a +0 club 3 stones (51, 4, D:2) a bat corpse (skeletalised by now) (53, -2, D:2) a potion of attraction (56, 25, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (7, -1, D:3) 14 gold pieces