garlicwater Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 41, D:1) a +0 spear a gnoll corpse (skeletalised by now) (3, 2, D:1) 2 potions of magic (5, 28, D:1) a +0 leather armour (6, 32, D:1) 2 potions of berserk rage (15, 29, D:1) a ball python corpse (skeletalised by now) (16, 29, D:1) a hobgoblin corpse (skeletalised by now) (22, -5, D:1) a jackal corpse (skeletalised by now) (22, -4, D:1) a jackal corpse (skeletalised by now) (22, 44, D:1) a +0 ring mail (24, 33, D:1) a potion of lignification (28, 21, D:1) a +0 short sword (30, 49, D:1) a rat corpse (skeletalised by now) (31, 17, D:1) a +0 club (35, -7, D:1) a bat corpse (skeletalised by now) (45, 0, D:1) a +0 dagger a goblin skeleton (45, 2, D:1) a +0 dagger 5 stones (46, 0, D:1) a jackal skeleton (48, 48, D:1) a potion of might (54, 14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (2, 32, D:2) a +0 whip (3, 2, D:2) a frilled lizard skeleton (11, -1, D:2) an adder skeleton (16, 4, D:2) a bat skeleton (25, 26, D:2) a +0 club a stone (30, -1, D:2) a +0 dagger of venom (34, 29, D:2) a +0 chain mail (40, 25, D:2) a +0 short sword 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -2, D:3) a +0 long sword (11, -29, D:3) a +0 whip (12, 2, D:3) a +0 scale mail (13, -35, D:3) a +0 flail (15, -23, D:3) an adder corpse (skeletalised by now) (15, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (16, -23, D:3) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (16, -10, D:3) a potion of curing (17, -6, D:3) an adder corpse (skeletalised by now) (19, 0, D:3) a bat skeleton (20, 4, D:3) the +2 mace of Wu Jian, Threshing {spect, ^Drain rElec rPois rN+} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. (21, -30, D:3) a potion of heal wounds (22, -2, D:3) a ball python skeleton a black bear skeleton (23, 4, D:3) a potion of invisibility (30, -33, D:3) a +0 whip a kobold corpse (skeletalised by now) (31, 1, D:3) a potion of cancellation (32, -5, D:3) a +0 whip (42, -41, D:3) a potion of curing (44, -32, D:3) a +0 club an orc skeleton (44, -30, D:3) a +0 whip a +0 dagger an orc skeleton (45, -32, D:3) a +0 dagger (45, -31, D:3) a +0 dagger a +0 robe an orc skeleton Level 4 of the Dungeon (0, 0, D:4) the +0 hand axe of the Shifting Seeker {antimagic, ^Fragile Dex+6} ^Fragile: It will be destroyed if unequipped. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (2, 16, D:4) a +0 giant club (3, 13, D:4) a +0 club 3 stones (5, -6, D:4) a +0 club a +0 whip a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, -6, D:4) a +0 dagger a +0 robe (6, -5, D:4) a +0 hand axe an orc corpse (skeletalised by now) (8, -1, D:4) a +0 long sword (8, 34, D:4) a black bear corpse (skeletalised by now) (13, 34, D:4) a hobgoblin corpse (skeletalised by now) (19, 32, D:4) a +0 whip (21, -6, D:4) a +0 spear (22, 14, D:4) a +0 leather armour (23, 16, D:4) a +0 scale mail a +0 club (24, 0, D:4) a parchment of Olgreb's Toxic Radiance (24, 16, D:4) 2 stones a +0 dagger a black bear skeleton (25, 4, D:4) a +0 scale mail (34, 20, D:4) a +0 halberd (43, 12, D:4) a potion of moonshine (45, 24, D:4) a +0 club a kobold skeleton Level 5 of the Dungeon (14, -14, D:5) an adder skeleton (19, -8, D:5) a +0 short sword a +0 sling (24, -1, D:5) a +0 spear a +2 heavy spear a +0 scale mail a ring of flight (24, 0, D:5) a water moccasin skeleton (25, -2, D:5) a hound skeleton (25, -1, D:5) a +0 chain mail a +1 whip of electrocution a +0 whip a gnoll skeleton (26, -3, D:5) a jackal skeleton (26, -2, D:5) a +2 halberd of entangling a +0 leather armour a jackal skeleton a gnoll skeleton (29, 15, D:5) a potion of mutation (34, 11, D:5) an iguana skeleton (39, 9, D:5) a quill talisman (41, 22, D:5) a +1 dagger of venom (42, 22, D:5) a +0 dagger a +0 robe (43, 22, D:5) a +0 dagger a +0 leather armour a +0 flail an orc skeleton (43, 23, D:5) a +0 flail a +0 flail (44, 6, D:5) a +0 spear (44, 22, D:5) a +0 club (46, 13, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Ziopsud's Assorted Antiques a scroll of amnesia (84 gold) the riddle talisman "Wulopanu" {rC+ Str+3} (2345 gold) [riddle talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). a +0 leather armour (42 gold) a +0 buckler (94 gold) a potion of lignification (63 gold) the +4 partisan "Killer Klown's Doom" {protect, Fly rPois Will+++ Dex-3} (1331 gold) Fly: It grants you flight. rPois: It protects you from poison. Will+++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +1 orcbow of draining (298 gold) a +0 leather armour (42 gold) (2, 11, D:6) 4 stones (2, 12, D:6) 5 stones a +0 animal skin (3, 12, D:6) 5 stones a +0 animal skin a kobold corpse (skeletalised by now) (4, 10, D:6) 5 stones a +0 animal skin a goblin corpse (skeletalised by now) (5, 11, D:6) 5 stones a +0 animal skin (5, 12, D:6) 18 stones a +0 animal skin a +0 animal skin (5, 13, D:6) 4 stones (5, 14, D:6) 8 stones (9, 16, D:6) a +0 mace an orc corpse (skeletalised by now) (11, 5, D:6) a +0 dagger a +0 war axe a +0 robe (14, 11, D:6) 2 potions of lignification (18, -7, D:6) a +0 dagger (18, -1, D:6) a +0 plate armour (19, -4, D:6) a +0 scale mail (22, 22, D:6) an adder skeleton (23, 23, D:6) a +0 war axe (34, 21, D:6) a +0 partisan (35, -13, D:6) a parchment of Hailstorm Level 7 of the Dungeon (0, 0, D:7) a +0 club an orc corpse (skeletalised by now) (3, 7, D:7) a +0 rapier (4, 7, D:7) a +0 leather armour (6, -15, D:7) a potion of moonshine (10, 0, D:7) a +0 arbalest (12, -3, D:7) a +0 robe (12, 18, D:7) a +0 giant club (18, -7, D:7) a +0 robe a +0 battleaxe (21, 2, D:7) a +0 spear (22, 30, D:7) a +4 dagger a +0 robe (23, 3, D:7) a +0 spear a +0 robe a +0 scale mail a +0 spear (23, 4, D:7) a +0 club (23, 5, D:7) a +0 falchion a +0 robe (24, -10, D:7) a +0 robe a +3 halberd (24, -4, D:7) a +0 robe a +2 flail of freezing (24, 2, D:7) a +0 spear (25, -19, D:7) 12 gold pieces (25, -18, D:7) 8 gold pieces (25, -17, D:7) 6 gold pieces (25, -10, D:7) a +0 robe a +0 hand axe (25, -4, D:7) a +0 robe a +1 short sword (25, 18, D:7) a +0 robe (26, -19, D:7) 14 gold pieces (26, -18, D:7) 10 gold pieces (26, -17, D:7) 18 gold pieces (27, -19, D:7) 5 gold pieces (27, -18, D:7) 19 gold pieces (27, -17, D:7) 9 gold pieces (42, 2, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) an orb of attunement a +0 club (1, 10, D:8) a +0 dagger a +0 robe a +0 club (1, 11, D:8) a +0 dire flail a +0 chain mail (1, 34, D:8) a storm talisman (2, 5, D:8) a +0 robe (3, 8, D:8) a potion of mutation (4, 6, D:8) a +2 mace a +0 robe (5, 5, D:8) a +0 scimitar a +0 robe (5, 6, D:8) a +0 hand axe a +0 robe (15, 9, D:8) a +0 barding (23, 16, D:8) a +0 mace a +0 spear a +0 leather armour (25, 40, D:8) a +0 short sword (31, 20, D:8) a potion of mutation (34, 9, D:8) a potion of enlightenment (35, 35, D:8) a potion of haste (42, 4, D:8) a +0 dagger a +0 robe (42, 8, D:8) a +0 dagger a +0 robe (42, 10, D:8) a +0 flail (43, 4, D:8) a +0 morningstar a +0 ring mail (43, 10, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) the +1 ring mail of the Neverending Coins {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. It cannot be enchanted further. (8, -6, D:9) a potion of might (11, -1, D:9) a throwing net (13, -9, D:9) a parchment of Maxwell's Portable Piledriver