garlicwater Level 1 of the Dungeon [Shop] Adingilu's Book Shop a parchment of Summon Mana Viper (184 gold) a parchment of Stone Arrow (88 gold) a parchment of Searing Ray (58 gold) a parchment of Anguish (130 gold) a parchment of Malign Gateway (328 gold) a parchment of Volatile Blastmotes (88 gold) a parchment of Eringya's Surprising Crocodile (130 gold) a parchment of Fulminant Prism (130 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (4, -7, D:1) a potion of curing (10, 38, D:1) a bat corpse (skeletalised by now) (11, 36, D:1) a rat corpse (skeletalised by now) (12, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -4, D:1) a +0 quarterstaff (21, 17, D:1) a +0 club (27, 22, D:1) a +0 leather armour (29, 13, D:1) a bat skeleton (30, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (31, 6, D:1) a +0 club a goblin skeleton a rat skeleton (31, 33, D:1) a +0 club (35, 30, D:1) a ball python corpse (skeletalised by now) (44, 24, D:1) a +0 whip 5 stones (47, -5, D:1) a +0 dagger 5 stones (52, 35, D:1) a rat corpse (skeletalised by now) (53, -11, D:1) a potion of brilliance Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, 16, D:2) a potion of lignification (8, 6, D:2) a +0 short sword a stone (20, 1, D:2) a +0 robe (27, 14, D:2) a quokka corpse (skeletalised by now) (31, 19, D:2) 3 stones a +0 club (32, 49, D:2) a potion of moonshine (37, 36, D:2) a +0 robe a hobgoblin corpse (skeletalised by now) (39, 14, D:2) a potion of mutation (40, 31, D:2) an adder skeleton (42, 35, D:2) a quokka skeleton (44, 43, D:2) a +0 club a goblin skeleton (45, 36, D:2) a +0 club (46, 11, D:2) an adder skeleton (46, 28, D:2) a bat skeleton (47, 12, D:2) a +0 dagger a goblin skeleton (47, 39, D:2) a potion of curing an adder skeleton (48, 36, D:2) an adder skeleton (49, 18, D:2) a +0 leather armour (56, 7, D:2) a potion of haste Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, -6, D:3) a stone (1, -5, D:3) a stone (1, -4, D:3) a stone (2, -6, D:3) a stone (2, -5, D:3) a stone (3, -19, D:3) a +0 sling (3, -6, D:3) a stone (3, -4, D:3) a large rock (3, -3, D:3) a stone (4, -4, D:3) a stone (8, -4, D:3) a ball python corpse (skeletalised by now) (10, -1, D:3) a ball python corpse (skeletalised by now) (11, -11, D:3) a +0 morningstar (15, -12, D:3) a +0 whip 4 stones a kobold skeleton (21, -14, D:3) a hobgoblin skeleton (27, -21, D:3) a quokka corpse (skeletalised by now) (28, 17, D:3) a +0 club a +0 leather armour a +0 short sword a +0 flail a +0 mace a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, -24, D:3) a +0 ring mail (38, 25, D:3) a +0 mace a +0 leather armour (39, -23, D:3) a +1 quarterstaff of speed (40, -9, D:3) a rat corpse (skeletalised by now) (41, -19, D:3) a potion of curing (42, -10, D:3) a +0 mace of protection (57, -14, D:3) a +0 robe (61, -20, D:3) a +0 club Level 4 of the Dungeon (4, -12, D:4) a +0 hand axe (12, -7, D:4) a +0 sling (19, 17, D:4) a ball python skeleton (24, 32, D:4) a parchment of Sublimation of Blood (26, 19, D:4) a +0 rapier (30, -4, D:4) an iguana skeleton (34, 17, D:4) a +0 hand axe (36, 13, D:4) a +0 dagger (43, 42, D:4) the +4 helmet "Agremp" {Harm rF+ Str-4 Int+2} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (44, -4, D:4) a potion of moonshine (46, 17, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a potion of mutation (still there?) the +2 mace of the Cursing Visionary {concuss, Dex+3} (still there?) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (12, 9, D:5) a potion of brilliance