garlicwater Level 1 of the Dungeon (3, 9, D:1) a potion of curing (4, -8, D:1) a +0 short sword a ball python corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, -7, D:1) a bat corpse (skeletalised by now) (14, 18, D:1) a bat skeleton (14, 19, D:1) a +0 club a goblin skeleton a bat skeleton (15, 13, D:1) a ball python skeleton (15, 25, D:1) a +0 club (17, 7, D:1) a +0 short sword (18, 29, D:1) a +0 leather armour (20, -14, D:1) a +0 ring mail (21, 23, D:1) a +0 scale mail (22, 5, D:1) a +0 scale mail (30, 19, D:1) a +0 club (30, 28, D:1) a maw talisman (33, -6, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Gugoepo's Antique Weapon Shop a +2 mace of holy wrath (487 gold) the +10 dagger "Hydrabane" {elec, Bane Fly rElec Int+3} (2167 gold) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 mace (84 gold) a +0 whip (70 gold) a +0 trident (98 gold) a +0 rapier (154 gold) the +9 battleaxe "Jellyslayer" {elec, rPois} (2273 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 dagger (56 gold) a +0 war axe of flaming (232 gold) a +1 great sword of protection (532 gold) (1, -29, D:2) a potion of haste (1, -12, D:2) a hobgoblin corpse (skeletalised by now) (5, -9, D:2) a potion of invisibility (12, -9, D:2) a quokka corpse (skeletalised by now) (17, 6, D:2) a frilled lizard corpse (skeletalised by now) (18, 13, D:2) a potion of lignification (20, -7, D:2) a hobgoblin corpse (skeletalised by now) (22, -28, D:2) 2 potions of curing (23, -32, D:2) a +0 club (24, -29, D:2) a hobgoblin skeleton (25, -28, D:2) a ball python skeleton (26, -25, D:2) an adder skeleton (27, -28, D:2) a potion of heal wounds (27, 22, D:2) a +0 leather armour (30, -25, D:2) a +0 scale mail a +0 club an orc corpse (skeletalised by now) (30, -23, D:2) a +0 club (41, 1, D:2) a +0 short sword 5 stones (41, 4, D:2) a +0 hand axe (42, 2, D:2) a +0 dagger (42, 3, D:2) a +0 dagger (42, 4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (43, 1, D:2) a +0 scale mail (43, 2, D:2) a +0 whip (44, -19, D:2) a +0 spear (44, -16, D:2) a +0 whip (44, 0, D:2) a +0 dagger a kobold skeleton (44, 2, D:2) a +0 dagger a kobold skeleton (51, -5, D:2) a +0 dagger a +0 sling (51, 5, D:2) a +0 dagger Level 3 of the Dungeon (5, 30, D:3) a hobgoblin corpse (skeletalised by now) (6, -5, D:3) a +0 dagger (6, 30, D:3) a hobgoblin corpse (skeletalised by now) (7, 17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (13, 30, D:3) a potion of cancellation (14, 6, D:3) a rat skeleton (15, 5, D:3) a +0 short sword 5 stones (15, 7, D:3) a +0 whip 3 stones (19, 8, D:3) a +0 morningstar an orc corpse (skeletalised by now) (22, 16, D:3) a +0 dagger (24, -17, D:3) a +0 leather armour (25, -13, D:3) a +0 buckler (25, -12, D:3) a +0 leather armour (25, -11, D:3) a frilled lizard skeleton (32, 15, D:3) a +0 dagger a +0 sling a goblin skeleton (35, 13, D:3) a +0 club (36, 12, D:3) a +0 hand axe (37, -8, D:3) a bat skeleton (37, 19, D:3) a +0 dagger a kobold corpse (skeletalised by now) (41, 24, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 24, D:4) a hobgoblin skeleton (3, 40, D:4) a +0 leather armour (6, 7, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) an adder corpse (skeletalised by now) (8, 8, D:4) a +0 club (14, 0, D:4) a +0 quarterstaff (15, 0, D:4) a +0 pair of gloves (19, 0, D:4) a +0 chain mail (20, 36, D:4) a +0 ring mail (25, 20, D:4) an iguana skeleton (27, 23, D:4) a quill talisman (33, 25, D:4) a +0 club (33, 32, D:4) a quill talisman (37, -8, D:4) 3 stones a +0 dagger (41, 26, D:4) a potion of heal wounds Level 5 of the Dungeon [Shop] Feqoder's Assorted Antiques 2 scrolls of amnesia (232 gold) a +0 robe (26 gold) the +3 falchion "Moidiewn" {flame, Fly rElec Str+2 Dex-3} (997 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +0 mace (87 gold) a condenser vane (1160 gold) a +0 quarterstaff (145 gold) a potion of moonshine (29 gold) (0, 0, D:5) 3 flux baubles (2, -17, D:5) a +0 whip (3, -16, D:5) a +0 dagger an orc corpse (skeletalised by now) (13, -16, D:5) an adder skeleton (17, 12, D:5) an adder corpse (skeletalised by now) (19, -21, D:5) a +0 dagger (20, 4, D:5) a +0 club (33, -30, D:5) a +0 dagger a +0 whip a +0 short sword a +0 club a +0 leather armour a +0 flail an orc skeleton an orc skeleton (34, 10, D:5) a +0 hand axe a +0 ring mail (41, -14, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (53, -36, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -34, D:6) a +0 halberd a +0 plate armour (7, -4, D:6) a +0 giant spiked club an ogre skeleton (8, -24, D:6) a +1 flail of venom (12, -22, D:6) a +0 dagger (16, -38, D:6) a potion of curing (16, 0, D:6) a hound skeleton (17, -41, D:6) a potion of brilliance (32, -5, D:6) a +0 ring mail the Ecumenical Temple