garlicwater Level 1 of the Dungeon (23, 18, D:1) a staff of air (29, 0, D:1) a +0 short sword (56, 11, D:1) a hobgoblin corpse (skeletalised by now) (59, 38, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (8, 12, D:2) a +0 whip (24, -26, D:2) a potion of invisibility (28, 17, D:2) a jackal skeleton (29, 17, D:2) a jackal skeleton (36, -10, D:2) a frilled lizard corpse (skeletalised by now) (38, 24, D:2) a +0 robe (39, 31, D:2) a bat corpse (skeletalised by now) (57, -3, D:2) a potion of heal wounds Level 3 of the Dungeon (16, 5, D:3) a +0 flail (17, -38, D:3) a +0 club a +0 club a +0 club a +0 leather armour a gnoll corpse a gnoll corpse (18, -31, D:3) a +0 mace (21, 9, D:3) a potion of moonshine (22, 1, D:3) a bat skeleton (24, -2, D:3) a +0 leather armour (24, -1, D:3) a hobgoblin corpse (skeletalised by now) (25, 10, D:3) a rat corpse (skeletalised by now) (29, -1, D:3) a bat skeleton (34, -35, D:3) a +0 dagger a +0 ring mail (43, -6, D:3) a +0 whip (55, -30, D:3) a +1 whip of pain a gnoll skeleton (57, -38, D:3) a potion of haste (58, -15, D:3) a bat corpse Level 4 of the Dungeon (2, 2, D:4) an orb of glass Level 5 of the Dungeon (0, 0, D:5) a +0 short sword of freezing (unseen) (20, -16, D:5) the air staff "Starlight" {^Contam rElec Dex+5 SInv Air} [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. Air: It increases the power of your Air spells. (unseen) (20, 3, D:5) a potion of attraction (22, 9, D:5) a scroll of poison a scroll of amnesia