garlicwater Level 1 of the Dungeon (1, -7, D:1) a +0 dagger (9, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, -2, D:1) a +0 club (20, 8, D:1) a +0 short sword a stone (26, 2, D:1) a ball python skeleton (28, -6, D:1) a +0 hand axe (29, -13, D:1) a rat skeleton (30, -20, D:1) a +2 dagger of venom a goblin corpse (skeletalised by now) (35, -21, D:1) a bat corpse (skeletalised by now) (36, 17, D:1) a bat skeleton (39, 18, D:1) a +0 dagger (44, 17, D:1) a +0 club a kobold corpse (skeletalised by now) (47, 14, D:1) a +0 dagger (49, -5, D:1) a +0 club (49, 3, D:1) a bat skeleton (52, -5, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (62, -27, D:1) a +0 club (62, -26, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, -6, D:2) a hobgoblin corpse (skeletalised by now) (5, 25, D:2) a potion of invisibility (7, -18, D:2) 2 potions of enlightenment (10, 20, D:2) a +0 dagger (14, -5, D:2) a ball python corpse (skeletalised by now) (16, -4, D:2) a frilled lizard skeleton (19, -4, D:2) a +0 whip (23, -14, D:2) a potion of magic (26, -13, D:2) an adder skeleton (28, 16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (30, 12, D:2) a +0 hand axe (34, 6, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -2, D:3) a potion of lignification (7, -1, D:3) a ball python corpse (skeletalised by now) (9, 1, D:3) a +0 mace (19, -15, D:3) a staff of alchemy (21, 10, D:3) an adder skeleton (22, 13, D:3) a bat skeleton (28, -9, D:3) an adder corpse (skeletalised by now) (29, 17, D:3) a ball python skeleton (30, 9, D:3) a +0 dagger a +0 hand axe a +0 mace a +0 hand axe a +0 ring mail a bat skeleton an orc skeleton (32, -11, D:3) a +0 robe a +0 dagger a +0 club a +0 short sword an orc skeleton an orc skeleton (36, -17, D:3) a +0 ring mail a hobgoblin corpse (skeletalised by now) (37, -19, D:3) a +0 robe (37, -13, D:3) the +3 robe of the Kettle-Drum {rPois} rPois: It protects you from poison. It cannot be enchanted further. (38, -4, D:3) a +1 whip of electrocution (42, 15, D:3) a frilled lizard skeleton (49, -5, D:3) a +0 trident (49, -1, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a potion of mutation (0, 2, D:4) a +0 sling (3, -21, D:4) the +7 hand axe of the Arena {distort, rC+ Str+3 Dex-2} rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (6, -11, D:4) a potion of might (10, -24, D:4) a +1 leather armour of poison resistance (14, -15, D:4) a +0 long sword (24, -35, D:4) an adder skeleton (24, -33, D:4) a +0 animal skin a +0 short sword (27, -27, D:4) a +0 dagger a +0 dagger a +0 sling a +0 club a goblin skeleton a goblin skeleton (28, -30, D:4) a +0 club a +0 robe a goblin skeleton (28, -29, D:4) a +2 dagger of protection (28, -28, D:4) a +0 dagger (28, -27, D:4) a +0 dagger a goblin skeleton (28, 8, D:4) a +0 whip (29, 8, D:4) a +0 war axe a goblin skeleton (30, 8, D:4) a +0 dagger a +0 sling a goblin skeleton (33, 9, D:4) a +0 dagger a +0 leather armour the elf corpse of Dowan (skeletalised by now) (33, 10, D:4) a +0 short sword a +0 ring mail (36, 11, D:4) a +0 club (37, -8, D:4) a +0 ring mail (39, -22, D:4) a +0 dagger a +0 dagger a goblin skeleton (39, -7, D:4) a ball python skeleton (40, -13, D:4) a +0 dagger a +0 club (43, -3, D:4) a +0 leather armour (51, -23, D:4) a +0 dagger a +0 sling a +0 dagger an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Hooduwie's Antique Weapon Boutique a +0 orcbow (84 gold) a +0 rapier of venom (180 gold) a +0 dagger (42 gold) a +1 falchion of draining (260 gold) a +0 flail (73 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2049 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 arbalest (157 gold) a +0 spear (63 gold) a +0 rapier (115 gold) (0, 0, D:5) a poisoned dart (1, 0, D:5) a poisoned dart (7, 0, D:5) a dart of disjunction (14, 18, D:5) a quill talisman (20, 8, D:5) a water moccasin corpse (27, 2, D:5) a +0 ring mail (33, 6, D:5) a +0 leather armour (39, 17, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (40, -1, D:5) a potion of magic (47, 19, D:5) an adder corpse (skeletalised by now) (49, 7, D:5) a potion of curing (49, 12, D:5) a granite talisman (63, 8, D:5) a +0 robe