garlicwater Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (2, 1, D:1) a +1 dagger of flaming (4, -9, D:1) a +0 dagger a goblin skeleton (9, -9, D:1) a bat skeleton (15, 9, D:1) a +0 dagger (28, 7, D:1) a potion of attraction (30, -12, D:1) a +0 dagger (35, 18, D:1) a +0 sling (39, 9, D:1) a +0 club a goblin skeleton (44, -8, D:1) a +0 club (47, -8, D:1) a quokka skeleton a frilled lizard skeleton (48, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin skeleton (5, 10, D:2) a hobgoblin skeleton (11, 12, D:2) a potion of might (14, 22, D:2) 2 potions of heal wounds (17, 20, D:2) a +0 club (17, 25, D:2) a potion of heal wounds (24, 22, D:2) a +0 morningstar (25, 4, D:2) a +0 leather armour (25, 32, D:2) a staff of alchemy (27, 12, D:2) a hobgoblin skeleton (28, 32, D:2) a hobgoblin skeleton (29, 37, D:2) the felid corpse of Natasha (skeletalised by now) (36, 36, D:2) 2 stones a +0 dagger a frilled lizard skeleton a bat skeleton (40, 7, D:2) an adder skeleton (42, 17, D:2) a rat skeleton (43, 41, D:2) an adder skeleton (45, 24, D:2) a +0 club a goblin skeleton (49, 3, D:2) a frilled lizard skeleton (50, 4, D:2) a +0 club 5 stones a kobold skeleton (50, 11, D:2) the felid skeleton of Natasha (55, 0, D:2) a bat corpse (skeletalised by now) (59, 12, D:2) a potion of moonshine Level 3 of the Dungeon (2, 17, D:3) a +0 scythe a +0 robe (3, 16, D:3) a bat corpse (skeletalised by now) (8, 24, D:3) a +0 hand axe (12, 20, D:3) a +0 ring mail a +0 short sword an orc skeleton (13, 17, D:3) a +0 leather armour a +0 morningstar (13, 19, D:3) a +0 club a +0 leather armour a +0 short sword a goblin skeleton (14, 18, D:3) a +0 leather armour a +0 club (14, 21, D:3) a +0 leather armour a +0 war axe an orc skeleton a rat skeleton (22, 18, D:3) a +0 mace (24, 6, D:3) a potion of curing (28, 16, D:3) a +0 club 5 stones a kobold skeleton (30, 23, D:3) a frilled lizard skeleton (39, 18, D:3) a +0 ring mail (47, 0, D:3) a +0 leather armour (52, 31, D:3) a +0 dagger a +0 sling a goblin skeleton (56, 22, D:3) a +0 hand axe a +0 short sword a +0 club a +0 ring mail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (56, 24, D:3) a +0 club a +0 leather armour (57, 17, D:3) a +0 dagger (60, 45, D:3) a +0 club 5 stones (66, 22, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 scimitar (1, -24, D:4) a +0 robe (9, 5, D:4) a +0 whip (10, 0, D:4) a +0 mace a +0 scale mail an orc corpse (skeletalised by now) (23, 3, D:4) a ring of poison resistance (23, 22, D:4) a potion of heal wounds (24, -2, D:4) a +0 whip a kobold skeleton (29, -9, D:4) a +0 short sword a kobold corpse (skeletalised by now) (29, -7, D:4) a +0 club a +0 ring mail (33, -7, D:4) a +0 club (38, -9, D:4) a +1 short sword of venom a +0 ring mail the elf skeleton of Duvessa (54, -13, D:4) a +0 dagger a +0 robe the elf skeleton of Dowan (55, 2, D:4) a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 trident (1, 0, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 mace (6, -4, D:5) a potion of brilliance (7, 37, D:5) a +0 war axe (8, 37, D:5) a +0 hand axe (9, -1, D:5) a potion of curing (9, 37, D:5) a +0 short sword (11, -1, D:5) a medusa talisman (12, 2, D:5) a +0 leather armour (16, -4, D:5) a potion of curing (17, -11, D:5) a +0 hand axe (19, 35, D:5) a +0 buckler (40, 23, D:5) a +0 leather armour a -2 morningstar (40, 24, D:5) a -3 mace (40, 25, D:5) a -2 short sword (41, -10, D:5) a +0 club (42, -10, D:5) a +0 dagger an orc corpse (skeletalised by now) (42, -9, D:5) a +0 mace an orc corpse (skeletalised by now) (43, -10, D:5) a +0 dagger (43, 31, D:5) 6 gold pieces (44, -12, D:5) a potion of berserk rage (45, 22, D:5) 5 gold pieces (53, 8, D:5) the storm talisman of Kafiem {Harm rF- Int+3 Dex+2} [storm talisman] Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (54, 38, D:5) a potion of cancellation the Ecumenical Temple