garlicwater Level 1 of the Dungeon (4, 4, D:1) a +0 pair of gloves (10, 4, D:1) 4 stones (12, -15, D:1) a potion of heal wounds (12, -5, D:1) a +0 short sword 4 stones (19, -15, D:1) a +0 leather armour (21, 12, D:1) a +0 ring mail (24, 9, D:1) a bat skeleton (24, 21, D:1) a bat corpse (skeletalised by now) (26, 26, D:1) a rat skeleton (28, -23, D:1) a staff of cold (32, -6, D:1) a rat skeleton (33, -19, D:1) a jackal skeleton (33, -18, D:1) a jackal skeleton (33, -17, D:1) a jackal skeleton (39, 21, D:1) a rat skeleton (42, 22, D:1) a rat skeleton (45, -3, D:1) a +0 robe (45, 10, D:1) a ball python corpse (skeletalised by now) (58, 23, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of heal wounds (1, -17, D:2) a bat skeleton (2, -8, D:2) a +1 dagger of venom (4, 4, D:2) a +0 hand axe (11, -12, D:2) a +0 club (16, -20, D:2) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (16, -8, D:2) a potion of lignification (16, 2, D:2) a +0 club (16, 5, D:2) a +0 devious dagger (21, 14, D:2) a +0 whip 5 stones a kobold skeleton (23, 19, D:2) a +0 club (25, -23, D:2) 3 potions of attraction (28, -16, D:2) a potion of attraction (29, 16, D:2) a ball python skeleton (32, -20, D:2) a +0 whip (36, -2, D:2) a potion of cancellation (40, -2, D:2) a +0 club 3 stones (42, -6, D:2) a +0 dagger (48, -16, D:2) a +0 rapier (52, -2, D:2) a bat corpse (skeletalised by now) (55, 20, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (6, -18, D:3) an adder skeleton (12, -18, D:3) a +0 leather armour (12, -15, D:3) 4 large rocks (18, 17, D:3) a +0 club a +0 leather armour a +0 hand axe a kobold skeleton (28, -11, D:3) a ball python corpse (skeletalised by now) (29, -9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (30, 7, D:3) a +0 short sword a kobold corpse (skeletalised by now) (34, -19, D:3) a frilled lizard corpse (skeletalised by now) (35, 5, D:3) a bat skeleton (35, 21, D:3) a +0 chain mail a +0 whip (36, -20, D:3) a potion of enlightenment (39, 26, D:3) the +1 robe "Fivywn" {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (41, 3, D:3) a +0 dagger a kobold corpse (skeletalised by now) (54, 28, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (4, -4, D:4) a quokka corpse (skeletalised by now) (6, -23, D:4) a +0 flail a +0 dagger a +0 robe (7, -20, D:4) a +0 robe (11, 2, D:4) a +0 short sword an adder skeleton (12, -10, D:4) a potion of heal wounds (13, -22, D:4) a +0 dagger (21, -19, D:4) a +3 war axe (29, -32, D:4) a +0 falchion a quokka skeleton (29, -31, D:4) a hobgoblin skeleton (32, -31, D:4) 5 stones a +0 short sword a +0 club a kobold skeleton (34, -36, D:4) 2 flux baubles (35, 4, D:4) a ball python skeleton (36, -42, D:4) a +0 leather armour (42, -32, D:4) a +0 whip (42, -24, D:4) a +0 whip (43, -41, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 1, D:5) a parchment of Call Imp (11, -4, D:5) a +0 giant club (21, -17, D:5) a +0 mace (22, -8, D:5) a hound skeleton (23, -20, D:5) a staff of cold (31, 28, D:5) a +0 hand axe (32, 8, D:5) an adder corpse (32, 15, D:5) a +0 robe (42, 13, D:5) a hound skeleton (43, 13, D:5) a +0 morningstar an orc skeleton (48, 11, D:5) a +0 hand axe an orc corpse (skeletalised by now) (50, -13, D:5) a +0 trident (53, 12, D:5) a +0 robe