garlicwater Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, -26, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (9, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 0, D:1) a hobgoblin corpse (skeletalised by now) (11, 2, D:1) a +0 robe (12, -23, D:1) a bat skeleton (12, -22, D:1) a hobgoblin skeleton (13, -22, D:1) a +0 club a goblin skeleton (16, -27, D:1) a rat skeleton (18, -31, D:1) a +0 dagger (24, -22, D:1) a bat corpse (skeletalised by now) (25, -32, D:1) a +0 leather armour (25, -11, D:1) a +2 dagger of draining 5 stones a kobold skeleton (27, -11, D:1) a bat skeleton (27, 2, D:1) a +0 short sword 2 stones (28, -26, D:1) a +0 leather armour (28, -11, D:1) a +0 dagger 2 stones a kobold skeleton (28, 3, D:1) a +0 robe (29, -9, D:1) a potion of enlightenment (30, -12, D:1) a frilled lizard skeleton (30, 2, D:1) a ball python corpse (skeletalised by now) (32, -29, D:1) a rat corpse (skeletalised by now) (35, -29, D:1) a potion of curing (37, 4, D:1) a hobgoblin corpse (skeletalised by now) (43, -22, D:1) a +0 whip a kobold corpse (skeletalised by now) (46, 1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (4, -3, D:2) a potion of attraction (29, -22, D:2) a hobgoblin skeleton (30, 3, D:2) a +0 ring mail (34, -23, D:2) a potion of curing (49, -11, D:2) a +0 club (51, -1, D:2) a potion of moonshine Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (3, 20, D:3) a potion of attraction (13, -14, D:3) an adder skeleton (13, 3, D:3) a +0 mace a +0 chain mail an orc corpse (skeletalised by now) (14, -4, D:3) a +0 whip (17, 19, D:3) a jackal corpse (skeletalised by now) (17, 20, D:3) a jackal corpse (skeletalised by now) (24, 21, D:3) a jackal corpse (skeletalised by now) (33, 20, D:3) a potion of lignification (40, 11, D:3) an adder corpse (skeletalised by now) (47, 8, D:3) a +2 hand axe of electrocution (48, -6, D:3) a +0 mace (53, -16, D:3) a potion of heal wounds (56, 20, D:3) a +0 leather armour (61, 26, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Zyit's Overcharged Wands a wand of digging (11) (693 gold) a wand of mindburst (30) (630 gold) a wand of acid (18) (1134 gold) a wand of mindburst (30) (630 gold) a wand of digging (11) (693 gold) a wand of digging (11) (693 gold) (3, -14, D:4) a potion of moonshine (21, -19, D:4) a +0 dagger (22, -30, D:4) a +0 robe (23, 4, D:4) a staff of fire (24, -5, D:4) a +0 hand axe (32, -23, D:4) a hobgoblin corpse (skeletalised by now) (32, 18, D:4) an orb of attunement (33, 7, D:4) an iguana corpse (skeletalised by now) (35, 6, D:4) 2 stones a +0 dagger a kobold skeleton (36, -4, D:4) a +0 plate armour (37, -26, D:4) a +0 barding (41, 11, D:4) a +0 ring mail (43, -11, D:4) a +0 mace (43, 3, D:4) a +0 whip a kobold corpse (skeletalised by now) (43, 16, D:4) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (47, -11, D:4) a parchment of Swiftness Level 5 of the Dungeon (1, 7, D:5) a +0 giant spiked club an ogre skeleton (2, 2, D:5) a +0 club (9, -1, D:5) a +0 club (10, -2, D:5) a +0 spear (11, 1, D:5) a +0 spear a +0 scale mail (12, -5, D:5) a +0 robe (12, 21, D:5) a +0 shortbow (16, -2, D:5) a +0 orcbow (22, 7, D:5) a +3 flail (27, 26, D:5) a +0 whip (28, 25, D:5) a +0 club a +0 leather armour (28, 35, D:5) a +0 giant spiked club (30, 24, D:5) a +0 club (31, 27, D:5) a +0 club (32, 24, D:5) a +0 dagger (32, 25, D:5) a +0 club (32, 26, D:5) a +0 spear a +0 sling a +0 ring mail (33, 25, D:5) a +0 dagger (34, 24, D:5) a +0 short sword (34, 25, D:5) a +0 short sword 3 stones (34, 26, D:5) a +0 club (40, 26, D:5) a +0 leather armour (41, 37, D:5) a +0 dagger (50, 4, D:5) a +0 flail Level 6 of the Dungeon (15, 1, D:6) a +0 leather armour a +0 hand axe (22, 3, D:6) a +0 leather armour (24, 2, D:6) a +0 flail (24, 4, D:6) a staff of fire (25, 3, D:6) a +0 leather armour a +1 falchion of holy wrath a +0 leather armour a +0 short sword a +0 leather armour a +0 dagger a +0 hand axe (25, 4, D:6) a +0 flail (25, 5, D:6) a +2 flail of protection (25, 48, D:6) a potion of lignification (26, 22, D:6) a +0 long sword (27, 10, D:6) a +0 whip (27, 11, D:6) a +0 whip a +0 whip (28, 31, D:6) a +0 short sword (30, 5, D:6) a potion of heal wounds (39, 48, D:6) a +0 great sword (55, 5, D:6) a potion of might Level 7 of the Dungeon (0, 0, D:7) 3 flux baubles (2, -34, D:7) an inkwell talisman (12, -4, D:7) a +0 long sword (14, 3, D:7) a +0 leather armour (15, -15, D:7) a +0 club a +0 chain mail (15, -8, D:7) a +0 falchion (16, 0, D:7) a +0 long sword (17, -17, D:7) a potion of magic (21, -15, D:7) a +0 whip a +0 hand axe a +0 club a +0 scale mail a +0 dagger a +0 robe (21, -8, D:7) the inkwell talisman of Indomitability {rCorr Dex-4 SInv} [inkwell talisman] rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (27, -20, D:7) a +0 morningstar (27, -10, D:7) a +0 club (28, -12, D:7) a +0 leather armour a +0 hand axe (28, -11, D:7) a +0 giant club a +0 dagger a +0 robe a +0 dagger (28, -2, D:7) a +0 giant club a +0 scale mail a +0 hand axe (33, -27, D:7) a +0 whip (33, -22, D:7) a potion of curing (34, -26, D:7) a +0 dagger 4 stones (35, -26, D:7) a +0 whip 3 stones (36, -25, D:7) a +0 short sword a +0 whip a +0 dagger (36, -6, D:7) a +0 battleaxe a +0 chain mail (51, -6, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Wiosch's Antique Armour Boutique a +6 plate armour of ponderousness (750 gold) a +0 scale mail (120 gold) a +1 pair of gloves of infusion (495 gold) an orb of mesmerism (780 gold) a +2 ring mail of poison resistance (540 gold) a +0 ring mail (120 gold) a +0 robe (27 gold) a +0 scale mail (120 gold) (3, 8, D:8) a +0 dagger of venom (4, 8, D:8) a +0 club a +0 hand axe (4, 9, D:8) a +0 falchion a +0 robe a +0 dagger (6, 9, D:8) a +0 whip a +0 leather armour (9, -14, D:8) 2 potions of ambrosia (9, -13, D:8) a +0 ring mail (20, -28, D:8) a potion of mutation (25, 16, D:8) a +0 dagger (28, 11, D:8) a +0 hand axe (29, 14, D:8) a rimehorn talisman (30, 10, D:8) a potion of curing (35, -20, D:8) a +0 giant club a +0 giant club (36, 6, D:8) a +0 shortbow (38, 9, D:8) a +0 dagger a +0 robe a +0 short sword (39, 8, D:8) a +0 dagger a +0 robe a +0 club (52, -17, D:8) a +0 trident (53, -17, D:8) a potion of ambrosia Level 9 of the Dungeon (2, -6, D:9) a +2 devious dagger a +0 robe (7, 21, D:9) 2 potions of moonshine (8, 25, D:9) a potion of resistance (9, -11, D:9) a +0 dagger a +0 robe (12, 7, D:9) a +0 scale mail (13, 24, D:9) a +0 short sword (16, 11, D:9) a +0 spear (18, 3, D:9) a +0 club (19, -2, D:9) a +0 robe a +0 dagger (19, 1, D:9) a +0 flail (20, 11, D:9) a +0 club (22, 12, D:9) a +0 whip (23, 31, D:9) a potion of heal wounds (25, -2, D:9) a +0 leather armour a +0 short sword (28, 32, D:9) the +4 whip "Newtslayer" {vamp, Int+7} Int+7: It affects your intelligence (+7). It cannot be enchanted further. (39, 7, D:9) a +0 pair of boots (39, 9, D:9) a +0 ring mail a +0 falchion (40, 7, D:9) a +0 hand axe a +0 club (41, 6, D:9) a +0 whip a +0 robe a +0 dagger (46, -1, D:9) a +0 whip (47, 30, D:9) a potion of enlightenment (50, 17, D:9) 14 gold pieces (50, 18, D:9) 24 gold pieces (50, 19, D:9) 7 gold pieces (50, 20, D:9) 3 gold pieces (50, 21, D:9) 11 gold pieces (50, 23, D:9) a +0 chain mail (50, 25, D:9) a +0 chain mail (50, 31, D:9) a +0 mace (51, 18, D:9) a +0 ring mail (51, 21, D:9) 6 gold pieces (56, 44, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 scimitar a +0 plate armour (2, -1, D:10) a +0 robe a +0 dagger (8, -4, D:10) a potion of curing (12, 5, D:10) a +0 robe a +0 dagger (13, 6, D:10) a talisman of death (18, 8, D:10) a +0 animal skin a +1 halberd (28, 27, D:10) a medusa talisman (33, 8, D:10) a +0 ring mail a +0 hand axe (34, 7, D:10) a +0 flail (34, 8, D:10) a +0 leather armour a +0 club a +0 leather armour a +0 dagger (46, 3, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 11 of the Dungeon (0, 0, D:11) a +0 dagger a +0 robe (0, 1, D:11) a +2 dagger of speed a +0 robe (1, 1, D:11) a +0 club a +0 ring mail (2, 2, D:11) a +0 falchion of flaming (5, 3, D:11) a +0 dagger a +0 chain mail (5, 19, D:11) a +0 orcbow (14, 14, D:11) the +1 helmet of Ornamental Cleverness {Snipe, rF- Int+5 Ice} rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). Ice: It increases the power of your Ice spells. It cannot be enchanted further. (15, 20, D:11) 5 stones a +0 dagger a +0 dagger a +0 short sword (20, 36, D:11) a +0 dagger (20, 41, D:11) a potion of attraction (21, 11, D:11) a potion of mutation (22, 14, D:11) a potion of lignification (23, 20, D:11) a +0 pair of boots (31, 34, D:11) a +0 trident a +0 robe (37, 5, D:11) a +0 robe a +0 dagger a +0 mace a +0 chain mail a +0 dire flail (50, 43, D:11) a +0 cloak (54, 37, D:11) a potion of curing Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (3, -33, D:12) a +0 rapier a +0 robe (4, -34, D:12) 3 large rocks (13, -7, D:12) a parchment of Lee's Rapid Deconstruction (29, -9, D:12) a potion of attraction (30, 1, D:12) a +0 orcbow (31, 0, D:12) a +0 shortbow a +0 orcbow a staff of necromancy a +0 shortbow (31, 1, D:12) a +0 shortbow a +0 shortbow (32, -5, D:12) 2 large rocks (34, -24, D:12) a +0 chain mail (36, 0, D:12) a +0 flail (37, 0, D:12) a +0 rapier (39, -22, D:12) a scarab talisman (45, -3, D:12) a +0 lajatang (52, 2, D:12) a +0 short sword (53, -4, D:12) a potion of resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 gold pieces