garlicwater Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 22, D:1) a rat skeleton (11, 21, D:1) a +0 ring mail (13, 6, D:1) a +0 dagger a goblin skeleton (14, -6, D:1) a rat corpse (skeletalised by now) (16, -13, D:1) a +0 whip a stone (16, 2, D:1) a +0 short sword (26, 13, D:1) a rat skeleton (28, -9, D:1) a rat corpse (skeletalised by now) (29, -7, D:1) a ball python corpse (skeletalised by now) (31, -12, D:1) a staff of fire (31, 16, D:1) a ball python corpse (skeletalised by now) (40, -15, D:1) a +0 dagger (41, -18, D:1) a hobgoblin corpse (skeletalised by now) (41, 10, D:1) a staff of fire (42, -3, D:1) 7 stones (42, -1, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (8, -35, D:2) 5 poisoned darts (9, -2, D:2) a +0 spear (13, -28, D:2) a +0 flail (14, -28, D:2) a +0 club a +0 robe the human skeleton of Jessica (17, -1, D:2) 2 boomerangs (22, -14, D:2) a +0 robe (26, -27, D:2) the felid skeleton of Natasha (27, 7, D:2) a parchment of Gloom (28, -31, D:2) a +0 short sword (30, -31, D:2) a +0 flail (31, -31, D:2) a +0 spear a gnoll corpse (skeletalised by now) (31, -17, D:2) a +0 leather armour (31, -8, D:2) a hobgoblin skeleton (38, -10, D:2) a +0 spear (41, -35, D:2) a +0 falchion a gnoll corpse (skeletalised by now) (42, -30, D:2) a +0 flail a gnoll skeleton Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (20, -18, D:3) a hobgoblin corpse (27, -12, D:3) a +0 ring mail (27, -10, D:3) a +0 dagger a stone a kobold corpse (29, -16, D:3) a bombardier beetle corpse (53, -2, D:3) the +1 dagger "Sarcophage" {drain, ^Contam rN+ Dex+2 SInv} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. (56, -5, D:3) a +0 falchion a +0 chain mail a +0 club a ball python corpse a goblin corpse (60, -5, D:3) a bat corpse