garlicwater Level 1 of the Dungeon (2, -3, D:1) a +0 buckler (9, -9, D:1) a +0 club (9, 13, D:1) a jackal skeleton (19, 20, D:1) a +0 spear (21, 12, D:1) a +0 spear (24, -3, D:1) a +0 dagger (26, 9, D:1) a +0 dagger (28, 25, D:1) a +0 club (31, 5, D:1) a +0 dagger (31, 12, D:1) a +0 whip (34, -3, D:1) a ball python corpse (skeletalised by now) (34, 34, D:1) a rat corpse (skeletalised by now) (38, -10, D:1) a frilled lizard corpse (skeletalised by now) (43, -3, D:1) a bat corpse (skeletalised by now) (44, -9, D:1) a +0 war axe (44, -2, D:1) a +0 club (58, -9, D:1) a +0 buckler a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (4, 30, D:2) a frilled lizard corpse (skeletalised by now) (5, 9, D:2) a +0 leather armour (6, 6, D:2) a +0 club (11, -16, D:2) a bat skeleton (22, 9, D:2) a +0 scale mail (30, 0, D:2) a +0 short sword (32, 4, D:2) a bat corpse (skeletalised by now) (39, 22, D:2) the +3 spear of Cruel Justice {flame, ^Contam rPois rN+ SInv} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (42, 28, D:2) an adder skeleton (45, -5, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a +0 plate armour (4, 15, D:3) a spore talisman (9, 0, D:3) a +0 halberd (10, 57, D:3) a rat corpse (skeletalised by now) (33, 53, D:3) a +0 club a goblin corpse (skeletalised by now) (34, 21, D:3) a +0 club (34, 23, D:3) a +0 spear (35, 43, D:3) a +0 dagger (36, 44, D:3) a +0 club a +0 ring mail a +0 whip a +0 club an orc skeleton an orc skeleton (43, 14, D:3) a quill talisman (49, 1, D:3) a +0 short sword of freezing (50, 12, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (12, -1, D:4) a hobgoblin corpse (skeletalised by now) (14, -14, D:4) a +0 hand axe (15, 9, D:4) a maw talisman (23, 13, D:4) a +0 war axe (23, 14, D:4) a +0 ring mail (25, 19, D:4) a ball python corpse (skeletalised by now) (27, -18, D:4) a hobgoblin corpse (skeletalised by now) (40, -3, D:4) a +0 mace (41, 1, D:4) a ball python corpse (skeletalised by now) (46, -22, D:4) a quill talisman (56, 17, D:4) a +0 robe Level 5 of the Dungeon (26, -40, D:5) a +0 giant club an ogre skeleton (32, -28, D:5) a +0 whip (33, -43, D:5) an iguana skeleton (43, -33, D:5) a +0 plate armour (45, -30, D:5) a +0 shortbow (47, -6, D:5) a +0 scale mail (50, -42, D:5) a scorpion corpse (50, -36, D:5) a parchment of Shock (51, -42, D:5) a scorpion corpse a scorpion corpse a clockroach corpse a scorpion corpse (52, -44, D:5) a +0 ring mail (57, -30, D:5) a +3 great sword (60, -30, D:5) a +0 giant club an ogre skeleton (61, -35, D:5) a water moccasin skeleton (61, -34, D:5) a quokka skeleton Level 6 of the Dungeon (0, 0, D:6) a scroll of amnesia (2, 3, D:6) a scorpion corpse (7, -1, D:6) a potion of mutation