Dungeon Crawl Stone Soup version 0.34-a0-1993-gc46cf17215 (webtiles) character file. Game seed: 13719172903700335159 72 garlicwater the Digger (level 4, -3/24 HPs) Began as a Gargoyle Earth Elementalist on Jan 15, 2026. Slain by a water moccasin (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:28 (2041 turns). garlicwater the Digger (GrEE) Turns: 2041, Time: 00:02:28 Health: -3/24 AC: 6 Str: 11 XL: 4 Next: 26% Magic: 0/7 EV: 11 Int: 20 God: Gold: 152 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) f - +2 whip of Uhoij {concuss, Fly Int+2 Dex+3} rCold . . . (100%) (no offhand) rNeg + + . (20%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 152 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - the +2 whip of Uhoij (weapon) {concuss, Fly Int+2 Dex+3} (You found it on level 2 of the Dungeon) Fly: It grants you flight. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Armour a - a +0 robe (worn) e - a +0 cloak (worn) Jewellery b - a ring of positive energy (worn) d - an amulet of wildshape Scrolls c - 2 scrolls of identify {unknown} e - a scroll of silence {unknown} h - a scroll of enchant weapon {unknown} Potions g - 2 potions of magic d - 2 potions of curing {unknown} f - a potion of haste {unknown} j - a potion of moonshine {unknown} k - a potion of enlightenment {unknown} Skills: + Level 0.3 Fighting - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 1.1 Conjurations - Level 6.0 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 52% 2d12 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 26% N/A 4% 3 Stone Arrow Conj/Erth 32% 3d9 11% 3 Blink Tloc 4% N/A 24% 2 Brom's Barrelling Bould Conj/Erth 16% 2d5 36% 4 Petrify Alch/Erth 7% N/A 41% 4 Airstrike Air 1% 2d(1-17) 83% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You see here a +0 spear. The blast of sand hits the water moccasin! The water moccasin is moderately wounded. The blast of sand misses the water moccasin. The water moccasin bites you. The blast of sand hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you but does no damage. The water moccasin barely misses you. The blast of sand misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin barely misses you. The blast of sand misses the water moccasin. The water moccasin bites you but does no damage. The water moccasin bites you! You are out of magic! You are out of magic! You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is knocked back by concussive force. The water moccasin is staggered. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is knocked back by concussive force. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is knocked back by concussive force. The water moccasin is almost dead. The water moccasin bites you! You die... #.#.##.##..##. #.#.##.##..##. #.#.##.##..##. # #............< #. #.#........... ##.####..?........#. .................... #.#########.##.####.....##. ..........@S)...........##. #.#######......#######..##. ##.....# #..##. #.....# #..##. #.....# #..##. ####### #..##. #### You could see a water moccasin. Vanquished Creatures A scorpion zombie (D:3) 2 adders (D:2) A hound zombie (D:3) 2 dart slugs A ribbon worm (D:2) 4 endoplasms 2 hobgoblins (D:2) 3 jackals (D:2) A quokka (D:1) 2 ball pythons A ball python zombie (D:3) 4 bats A frilled lizard (D:1) 3 goblins 4 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garlicwater the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 144 | D:1 | Reached skill level 4 in Earth Magic 300 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 1000 | D:2 | Reached skill level 5 in Earth Magic 1000 | D:2 | Reached XP level 3. HP: 15/19 MP: 3/6 1084 | D:2 | Identified the +8 halberd of Death's Door {drain, Int+4} 1227 | D:2 | Identified the +4 sling of Corpus Delicti {holy, rN+ Will++ | SInv} 1393 | D:2 | You fall into a shaft and drop 1 floor! 1407 | D:3 | Encountered Terence 1691 | D:2 | Identified the +2 whip of Uhoij {concuss, Fly Int+2 Dex+3} 1996 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/7 2000 | D:3 | Reached skill level 6 in Earth Magic 2025 | D:3 | Encountered a water moccasin 2041 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic D:2: layout_basic, hangedman_abyss_or_decor_lesser_grid D:3: layout_basic, portal_sewer_entry_a, serial_undead, serial_undead_a, serial_undead_e, serial_undead_d, minivault_25, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Earth Magic | 4 5 6 | 6.0 Fighting | | 0.3 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 7 || 8 Melee: Whip | 1 | 7 || 8 Cast: Sandblast | 47 | 7 || 54 Armour: Robe | 4 | 12 || 16 Dodge: Dodged | 7 | 6 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2068 | 1955 | 113 | 0 | 1699 | 3 | 689.3 | Dungeon | 2068 | 1955 | 113 | 0 | 1699 | 3 | 689.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 985 daAuts D:2: 971 daAuts D:3: 112 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+