Dungeon Crawl Stone Soup version 0.34-a0-1993-gc46cf17215 (webtiles) character file. Game seed: 10328691739599061116 123 garlicwater the Digger (level 5, 0/28 HPs) Began as a Gargoyle Earth Elementalist on Jan 15, 2026. Slain by a river rat (4 damage) ... in a sewer. The game lasted 00:04:22 (1902 turns). garlicwater the Digger (GrEE) Turns: 1902, Time: 00:04:23 Health: 0/28 AC: 7 Str: 12 XL: 5 Next: 7% Magic: 1/8 EV: 1 Int: 17 God: Gold: 89 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) d - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: constricted, very slow A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 89 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Missiles b - 3 throwing nets Armour a - a +0 robe (worn) d - a +0 helmet (worn) Scrolls i - 2 scrolls of identify e - a scroll of fog {unknown} h - 2 scrolls of silence {unknown} j - a scroll of fear {unknown} k - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of might {unknown} l - a potion of moonshine {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.0 Conjurations + Level 5.9 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 42% 2d11 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 21% N/A 4% 3 Stone Arrow Conj/Erth 32% 3d9 10% 3 Momentum Strike Conj/Tloc 12% 3d8 16% 2 Blink Tloc 2% N/A 28% 2 Brom's Barrelling Bould Conj/Erth 16% 2d5 30% 4 Petrify Alch/Erth 5% N/A 50% 4 Dispel Undead Necr 1% 3d6 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History The river rat closely misses you. The sickly merfolk siren hits you but does no damage. The river rat closely misses you. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sickly merfolk siren (lightly wounded, mesmerising, 79% to hit) The blast of sand hits the sickly merfolk siren but does no damage. The sickly merfolk siren is lightly wounded. The ball python bites you but does no damage. The sickly merfolk siren chants its luring song. The river rat bites you! The ball python bites you but does no damage. The ball python barely misses you. The sickly merfolk siren hits you but does no damage. You hear an angry hiss. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sickly merfolk siren (lightly wounded, mesmerising, 79% to hit) The blast of sand hits the sickly merfolk siren! The sickly merfolk siren is almost dead. You encounter a ball python. The ball python misses you. The river rat bites you. The sickly merfolk siren closely misses you. The river rat bites you! * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python closely misses you. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sickly merfolk siren (almost dead, mesmerising, 79% to hit) The blast of sand hits the sickly merfolk siren! You are no longer mesmerised. You kill the sickly merfolk siren! You hear a splash. The ball python closely misses you. The river rat closely misses you. The ball python closely misses you. You have reached level 5! Okay, then. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The river rat bites you. You die... # rS. ~...####### S~~..†r..†# S~~~~~~##r# #~###≈≈≈#r# #### ###≈†r#############..## #≈SS@~~~~~~~~~~..~..~ ##########≈~≈≈≈≈≈≈≈~≈ ############## #∩∩~~~†....†.. ###~~~.####### ##~.## #### You could see a river rat, 2 ball pythons and 2 rats. Vanquished Creatures A sickly merfolk siren (Sewer) Robin (D:2) 2 adders (D:2) A river rat (Sewer) 4 dart slugs 2 ribbon worms (D:3) 4 endoplasms 3 hobgoblins 3 quokkas 8 ball pythons 3 bats 7 frilled lizards 15 goblins 3 kobolds 11 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garlicwater the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 34 | D:1 | Found Sycsu's Antique Weapon Boutique. 139 | D:1 | Reached skill level 4 in Earth Magic 303 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 962 | D:2 | Reached skill level 5 in Earth Magic 962 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/6 1531 | D:3 | Encountered Robin 1535 | D:3 | Reached XP level 4. HP: 23/24 MP: 5/7 1636 | D:2 | Killed Robin 1677 | D:3 | Found a glowing drain. 1744 | Sewer | Entered a sewer 1902 | Sewer | Reached XP level 5. HP: 3/28 MP: 1/8 1902 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, serial_shops, nicolae_shop's_first_dollar D:2: minmay_inner_zag, layout_loops_cross D:3: layout_rooms, cheibrodos_sewer_entry_bend, minmay_misc_feat_secret_circle, uniq_robin Sewer: sewer_sea Skill XL: | 1 2 3 4 | ---------------+-------------+----- Earth Magic | 4 5 | 5.9 Conjurations | 2 3 | 3.0 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | 2 || 3 Melee: Spear | 1 | 2 || 3 Cast: Sandblast | 48 | 38 || 86 Drink: Heal wounds | | 2 || 2 Read: Identify | | 1 || 1 Armour: Robe | 5 | 35 || 40 Dodge: Dodged | 6 | 28 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1963 | 1866 | 97 | 115 | 1362 | 4 | 490.8 | Dungeon | 1783 | 1686 | 97 | 115 | 1243 | 3 | 594.3 | Sewer | 180 | 180 | 0 | 0 | 119 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 931 daAuts D:1: 665 daAuts D:3: 186 daAuts Sewer: 180 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+