garlicwater Level 1 of the Dungeon (3, 12, D:1) 3 poisoned darts (12, 0, D:1) a +0 spear (12, 1, D:1) a rat skeleton (16, 6, D:1) a quokka skeleton (17, 14, D:1) a ball python corpse (skeletalised by now) (36, 12, D:1) a +0 ring mail (45, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (46, -9, D:1) a +0 dagger (51, 17, D:1) a +0 long sword (63, -13, D:1) a +0 leather armour (64, 7, D:1) a +1 short sword of holy wrath 3 stones a kobold skeleton a rat skeleton (65, 9, D:1) a +0 short sword Level 2 of the Dungeon (2, 19, D:2) a +0 ring mail (3, 6, D:2) a ball python skeleton (6, -34, D:2) a +0 spear (7, -16, D:2) a ball python skeleton (11, 8, D:2) a +0 falchion (13, 3, D:2) a frilled lizard skeleton (21, 11, D:2) a +0 flail a gnoll corpse (22, -14, D:2) a +0 leather armour (23, -26, D:2) a ball python corpse (skeletalised by now) (31, -14, D:2) a bat skeleton (33, -28, D:2) a +0 leather armour (37, -16, D:2) 6 poisoned darts (44, 13, D:2) a +0 scimitar (46, -11, D:2) an adder corpse (skeletalised by now) (49, -23, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Sandblast (0, 2, D:3) a hobgoblin skeleton (6, 3, D:3) a +0 dagger (7, 0, D:3) the +4 flail of a treasure trove {freeze, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (7, 7, D:3) a +0 club a gnoll corpse (8, -12, D:3) a +0 spear a +0 flail a gnoll corpse (skeletalised by now) (8, -11, D:3) 6 gold pieces (9, -9, D:3) a +0 club (9, -6, D:3) a +0 club a goblin corpse (skeletalised by now) (10, 4, D:3) a +0 short sword an orc skeleton (14, 9, D:3) a +0 club (15, 7, D:3) a +0 sling