Dungeon Crawl Stone Soup version 0.34-a0-1990-g17a993e2a6 (webtiles) character file. Game seed: 12433492868686206995 241 garlicwater the Digger (level 6, -1/32 HPs) Began as a Gargoyle Earth Elementalist on Jan 11, 2026. Slain by a hell rat (15 damage) ... in a sewer. The game lasted 00:02:44 (2975 turns). garlicwater the Digger (GrEE) Turns: 2975, Time: 00:02:45 Health: -1/32 AC: 9 Str: 12 XL: 6 Next: 8% Magic: 7/10 EV: 11 Int: 17 God: Gold: 100 SH: 0 Dex: 10 Spells: 7/11 levels left rFire . . . (100%) d - +0 dagger rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) b - +2 cloak {rPois} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 100 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 2 curare-tipped darts Armour a - a +0 robe (worn) b - a +2 cloak of poison resistance (worn) Scrolls c - a scroll of silence {unknown} d - a scroll of fog {unknown} e - a scroll of immolation {unknown} h - a scroll of blinking {unknown} k - a scroll of enchant armour {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of haste {unknown} j - 2 potions of mutation {unknown} l - a potion of invisibility {unknown} Baubles g - 3 flux baubles Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting * Level 4.1 Conjurations * Level 5.7 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 44% 2d11 1% 1 b - Stone Arrow Conj/Erth 38% 3d9 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 22% N/A 4% 3 Brom's Barrelling Bould Conj/Erth 19% 2d5 22% 4 Gloom Hex/Necr 4% N/A 45% 3 Petrify Alch/Erth 6% N/A 47% 4 Cause Fear Hex 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History You kill the river rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. As you open the door, it creaks loudly! You encounter a hell rat. You hear a loud squeak. You encounter a rat. Found seven items. Found a gate leading back out of this place. There are monsters nearby! There are monsters nearby! There is an open door here. The blast of sand misses the hell rat. The hell rat bites you! Ouch! That really hurt! The hell rat splashes around in the water. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hell rat (83% to hit) The blast of sand misses the hell rat. The hell rat closely misses you. The hell rat bites you. The hell rat splashes around in the water. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a hell rat (83% to hit) The blast of sand hits the hell rat but does no damage. The hell rat bites you! You die... ~~## ~r~..~. ##~. .~.## #~.~ ##.~~# ##.~ .##.~## #~~~ ~~.#..~# #~~##~~?##~~# #.~#.~~$!#..# #..@r~~?∩#∩∩# #~~#.~~!?#~~# #~~##~.?##.~# #~~.#~~.#.~.# ##.~##~##~~## #~.~###~.~# ##..~††~.## #~..~..~# ###~..### You could see a hell rat. Vanquished Creatures Sigmund (D:3) 2 river rats (Sewer) 2 dart slugs A ribbon worm (D:2) 8 endoplasms 4 hobgoblins 2 jackals (D:2) 5 orcs 2 quokkas 7 ball pythons 5 bats 6 frilled lizards 3 goblins 6 kobolds 10 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garlicwater the Gargoyle Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 158 | D:1 | Reached XP level 2. HP: 7/15 MP: 0/5 356 | D:1 | Reached skill level 4 in Earth Magic 1036 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/6 1151 | D:1 | Found a faded altar of an unknown god. 2349 | D:3 | Learned a level 3 spell: Stone Arrow 2414 | D:3 | Identified the inkwell talisman of Tortelloni {Will++ | Str+6} 2544 | D:3 | Encountered Sigmund 2578 | D:3 | Killed Sigmund 2579 | D:3 | Reached skill level 5 in Earth Magic 2579 | D:3 | Reached XP level 4. HP: 7/24 MP: 3/8 2579 | D:3 | Reached XP level 5. HP: 8/28 MP: 3/9 2819 | D:3 | Found a glowing drain. 2831 | Sewer | Entered a sewer 2866 | Sewer | Reached XP level 6. HP: 32/32 MP: 8/10 2975 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, shapermc_ecumenical_altar_mp_highgroup, minmay_misc_feat_rows D:2: layout_rooms, roderic_roman_lattice, serial_bayou_lagoon_a, patterned_corridor D:3: layout_loops_ring, portal_sewer_entry_b, uniq_sigmund Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Earth Magic | 4 5 | 5.7 Conjurations | 2 3 4 | 4.1 Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Unarmed | 4 | || 4 Dagger | 1 | || 1 Cast: Sandblast | 62 | 22 || 84 Armour: Robe | 18 | 6 || 24 Dodge: Dodged | 11 | 2 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3027 | 2861 | 166 | 424 | 2070 | 4 | 756.8 | Dungeon | 2870 | 2704 | 166 | 375 | 1995 | 3 | 956.7 | Sewer | 156 | 156 | 0 | 49 | 74 | 1 | 156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1495 daAuts D:2: 877 daAuts D:3: 498 daAuts Sewer: 156 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+