garlicwater Level 1 of the Dungeon (2, -17, D:1) a riddle talisman (3, -8, D:1) a +0 short sword (4, -3, D:1) a rat corpse (skeletalised by now) (9, -17, D:1) a +0 whip (13, -16, D:1) a +0 whip (21, -26, D:1) a +0 whip (24, -8, D:1) a parchment of Brom's Barrelling Boulder (29, -21, D:1) 3 flux baubles (29, -4, D:1) a quokka skeleton (36, -14, D:1) a quokka skeleton (36, 6, D:1) a +0 whip (48, -25, D:1) a +0 club (53, -31, D:1) a +0 robe Level 2 of the Dungeon (5, 29, D:2) a +0 dagger a parchment of Airstrike (6, 31, D:2) 3 flux baubles (6, 32, D:2) the +5 dagger of Urhegoch {devious, ^Fragile Fly rPois Stlth+} ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (7, 30, D:2) 6 gold pieces (7, 33, D:2) a +0 leather armour (8, 30, D:2) a +0 hand axe (8, 33, D:2) a potion of curing (9, 31, D:2) a +0 scale mail (9, 32, D:2) a +0 sling (17, 16, D:2) a +0 dagger a +0 sling (17, 17, D:2) a +0 plate armour