garlicwater Level 1 of the Dungeon (0, 0, D:1) a +0 sling (7, 7, D:1) a bat corpse (skeletalised by now) (16, 17, D:1) a +0 sling Level 2 of the Dungeon [Shop] Tisug's Antique Armour Shop the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (1012 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. the +1 chain mail of Jeng {rElec} (725 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 scale mail (116 gold) a +0 robe (26 gold) a +0 ring mail (116 gold) a +0 robe (26 gold) a +0 ring mail (116 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (5, -31, D:2) a +0 hand axe (6, -11, D:2) a ball python skeleton (17, -20, D:2) a +0 orcbow (21, -33, D:2) an adder skeleton (22, -9, D:2) a rat corpse (skeletalised by now) (23, 1, D:2) a +0 spear (31, -34, D:2) a goblin skeleton (35, -18, D:2) a frilled lizard corpse (skeletalised by now) (36, -26, D:2) a hobgoblin skeleton (44, -22, D:2) a +0 short sword (49, -9, D:2) a frilled lizard skeleton (51, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (53, -42, D:2) a +0 ring mail (58, -36, D:2) a +0 sling (63, -42, D:2) a +0 sling a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (1, 2, D:3) a +1 hand axe of electrocution (3, 20, D:3) a +0 whip (5, 20, D:3) a +0 club a stone (19, 6, D:3) a +0 club (23, 41, D:3) a +0 dagger (25, 18, D:3) an adder corpse (29, 0, D:3) 4 boomerangs (30, 29, D:3) a medusa talisman (34, -1, D:3) a +0 chain mail (34, 7, D:3) a ball python corpse (skeletalised by now) (38, 30, D:3) a +0 hand axe