garlicwater Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 8, D:1) a hobgoblin corpse (skeletalised by now) (1, 0, D:1) a rat corpse (skeletalised by now) (2, 5, D:1) a ball python corpse (skeletalised by now) (13, -6, D:1) a bat corpse (skeletalised by now) (19, 7, D:1) a rat skeleton (23, -23, D:1) a +0 mace (30, -3, D:1) a +2 dagger of venom (30, -2, D:1) a ball python corpse (skeletalised by now) (31, -14, D:1) a frilled lizard skeleton (32, -15, D:1) a +0 club a kobold skeleton (32, 20, D:1) a +0 dagger (33, -26, D:1) a +0 ring mail (34, 13, D:1) a +0 leather armour (43, -9, D:1) a +0 club (43, 5, D:1) a +0 hand axe (43, 20, D:1) a +0 short sword (51, -25, D:1) a +0 dagger (52, 18, D:1) a +0 flail (54, -24, D:1) a +0 scale mail (54, -5, D:1) a +0 club Level 2 of the Dungeon (7, -1, D:2) a bat skeleton (10, -5, D:2) a +0 hand axe (16, -2, D:2) a +0 dagger (21, -14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 17, D:2) an adder corpse (skeletalised by now) (24, -16, D:2) a hobgoblin corpse (skeletalised by now) (26, -6, D:2) an adder skeleton (29, 22, D:2) a +4 hand axe of electrocution (32, -2, D:2) a +0 club (35, -6, D:2) a rat corpse (skeletalised by now) (35, 0, D:2) a +0 scale mail (41, 35, D:2) a +0 plate armour (48, -9, D:2) a bat skeleton (49, -17, D:2) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (58, -4, D:2) a hobgoblin skeleton (64, 25, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a ball python skeleton (8, 6, D:3) a rat skeleton (12, -9, D:3) a frilled lizard skeleton (13, -9, D:3) a +0 dagger a goblin skeleton (14, 6, D:3) a +0 short sword an orc skeleton (21, 4, D:3) a +0 hand axe (24, -3, D:3) an inkwell talisman (24, -2, D:3) a hobgoblin skeleton (26, -23, D:3) a +0 quarterstaff (32, 13, D:3) a +0 hammer (34, 14, D:3) a +0 hammer (34, 22, D:3) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (35, 25, D:3) a +0 hammer (40, -1, D:3) a +0 dagger (43, 16, D:3) a +0 dagger (44, -7, D:3) a +0 ring mail (44, -2, D:3) a +0 club (52, 3, D:3) a ball python skeleton (58, 24, D:3) a +0 club (59, 15, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a staff of necromancy (1, -20, D:4) a quokka corpse (skeletalised by now) (2, 2, D:4) a +0 dagger a goblin corpse (skeletalised by now) (7, -9, D:4) a +0 chain mail (9, -23, D:4) a +0 falchion (12, -26, D:4) a jackal skeleton a jackal skeleton (12, -15, D:4) a +0 robe (19, -15, D:4) an adder skeleton (26, -3, D:4) a +0 hand axe a +0 scale mail (27, -9, D:4) a +0 dagger (30, -20, D:4) the felid corpse of Natasha (skeletalised by now) (36, 0, D:4) a quokka skeleton (38, -27, D:4) a +0 dagger (39, -27, D:4) a +0 robe a +2 whip of freezing (40, -26, D:4) the +6 great sword of the Hall of Blades {protect, rElec rPois Str-3 Dex+2} rElec: It insulates you from electricity. rPois: It protects you from poison. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) a staff of fire (9, 10, D:5) a +0 dagger a +0 flail (10, 11, D:5) a +0 mace (11, -5, D:5) a +0 pair of boots (34, 0, D:5) an iguana corpse (skeletalised by now) (34, 7, D:5) an inkwell talisman (43, 42, D:5) a +1 devious dagger a +0 ring mail a +0 short sword a +0 leather armour a +0 whip an orc corpse (skeletalised by now) (44, 42, D:5) a +0 club (44, 43, D:5) a +0 dagger a +0 robe (49, 15, D:5) a +0 helmet (56, 4, D:5) a +0 giant club (61, 17, D:5) a +0 war axe Level 6 of the Dungeon (11, 23, D:6) an iguana corpse (skeletalised by now) (18, 19, D:6) a +5 trident a +0 robe a +2 flail a +0 robe (19, 19, D:6) a +0 long sword a +0 robe (20, -17, D:6) a +0 rapier (25, -7, D:6) a clockroach corpse (37, -2, D:6) a parchment of Grave Claw the Ecumenical Temple