garlicwater Level 1 of the Dungeon (2, 1, D:1) a +0 spear (13, -13, D:1) a rat skeleton (13, 34, D:1) a +0 robe (16, 18, D:1) a +0 whip (16, 27, D:1) a ball python skeleton (22, 9, D:1) a rat corpse (skeletalised by now) (26, 4, D:1) a +0 whip (26, 32, D:1) a +0 club 4 stones (27, -14, D:1) a quokka skeleton (34, 31, D:1) a +3 leather armour (42, 2, D:1) a +0 dagger (42, 3, D:1) a +0 dagger a goblin skeleton (44, 11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, -5, D:2) a jackal skeleton a jackal skeleton (14, 7, D:2) a hobgoblin skeleton (14, 16, D:2) a +0 robe (14, 18, D:2) a +0 pair of boots (16, -17, D:2) a +0 club a goblin corpse (skeletalised by now) (18, 2, D:2) a +0 dagger an adder skeleton a goblin skeleton (18, 3, D:2) a rat skeleton (21, 3, D:2) a quokka skeleton (21, 4, D:2) a frilled lizard skeleton (24, 16, D:2) a +0 long sword (27, 1, D:2) a +0 ring mail (27, 2, D:2) a +0 ring mail (28, -7, D:2) a +0 hammer (32, 19, D:2) a +0 club (43, 17, D:2) a rat corpse (skeletalised by now) (49, 18, D:2) a +1 antimagic long sword