garlicwater Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 8, D:1) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (17, -7, D:1) a rat corpse (skeletalised by now) (18, -8, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (18, 1, D:1) a scroll of torment (18, 2, D:1) a +1 pair of gloves (18, 3, D:1) a +0 ring mail (19, 1, D:1) a +1 whip of venom (unseen) (19, 2, D:1) 6 gold pieces (19, 3, D:1) a potion of mutation (20, 1, D:1) a scroll of immolation (20, 2, D:1) 2 throwing nets (20, 3, D:1) a potion of curing (28, 8, D:1) a +0 club (29, -23, D:1) a bat corpse (skeletalised by now) (33, 21, D:1) a hobgoblin corpse (skeletalised by now) (34, 21, D:1) a jackal corpse (skeletalised by now) (35, 28, D:1) a +0 plate armour (40, 2, D:1) a bat skeleton (40, 17, D:1) a +0 ring mail (44, -3, D:1) a +0 short sword 4 stones (46, -24, D:1) a +0 scale mail Level 2 of the Dungeon (3, -14, D:2) a +0 club (5, -10, D:2) a +1 dagger of draining (19, -12, D:2) a +0 whip (31, -13, D:2) a +0 club (41, 4, D:2) a +0 mace (44, -10, D:2) a +0 hammer (45, -17, D:2) a bat corpse (skeletalised by now) (46, -15, D:2) a +0 hand axe