garlicwater Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 12, D:1) a rat corpse (skeletalised by now) (16, 9, D:1) a frilled lizard corpse (skeletalised by now) (20, 9, D:1) a frilled lizard corpse (skeletalised by now) (21, 23, D:1) a +1 dagger of venom a +0 club 2 stones (22, 24, D:1) a +0 robe (33, 6, D:1) a frilled lizard skeleton (33, 23, D:1) a +0 club (34, 26, D:1) a frilled lizard corpse (skeletalised by now) (34, 32, D:1) a +0 leather armour (35, 8, D:1) a +0 dagger (35, 26, D:1) a frilled lizard corpse (skeletalised by now) (36, 7, D:1) a bat skeleton (36, 11, D:1) a +0 dagger a goblin skeleton (36, 26, D:1) a +0 short sword (37, -6, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin skeleton (6, -28, D:2) a +0 dagger (6, -27, D:2) a +0 club a bat skeleton a kobold skeleton (8, -28, D:2) a rat skeleton (9, -26, D:2) a +0 scale mail (9, -21, D:2) a +0 chain mail a +0 leather armour (9, 19, D:2) a +0 dagger (10, 15, D:2) a bat skeleton (10, 16, D:2) a +0 short sword a kobold skeleton (11, 8, D:2) a +2 short sword of electrocution (25, 7, D:2) a hobgoblin skeleton (27, 9, D:2) a +0 club a rat skeleton (34, 8, D:2) a +0 chain mail a hobgoblin skeleton a hobgoblin skeleton a hobgoblin skeleton (40, -11, D:2) a +0 club a goblin skeleton (41, -20, D:2) a +0 club (44, 7, D:2) a +0 dagger (49, 0, D:2) a +0 robe the human skeleton of Sigmund Level 3 of the Dungeon (2, 2, D:3) a +0 club a goblin corpse (skeletalised by now) (10, 0, D:3) a bat corpse (skeletalised by now) (19, 16, D:3) a +0 dagger a goblin skeleton (20, 12, D:3) a +0 club a kobold skeleton (21, 4, D:3) the +10 whip of Leuh {speed, rPois rF+ Int-2} rPois: It protects you from poison. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (22, 1, D:3) a +0 club a kobold corpse (skeletalised by now) (22, 2, D:3) a quokka skeleton (22, 16, D:3) a +0 whip (23, 2, D:3) a ball python skeleton (27, 29, D:3) a +0 ring mail (28, 30, D:3) a +0 whip a kobold corpse (skeletalised by now) (36, 4, D:3) a +0 club a bat skeleton (37, 4, D:3) a hobgoblin skeleton (37, 18, D:3) a ball python skeleton (40, 40, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Oddedgh's General Store a parchment of Magnavolt (280 gold) a scroll of fog (unknown) (52 gold) a scroll of summoning (unknown) (123 gold) a parchment of Blink (105 gold) 3 flux baubles (97 gold) a parchment of Tukima's Dance (140 gold) a +0 scale mail (52 gold) (0, 0, D:4) a +0 buckler (6, 20, D:4) a +0 leather armour (14, 4, D:4) a +0 whip an orc skeleton (14, 5, D:4) a +0 club a +0 hand axe a +0 leather armour an orc skeleton (15, 6, D:4) a +0 club a +0 scale mail (43, 6, D:4) the +2 hand axe of the Blessed Realm {flame, *Noise rElec Int+4} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (53, 41, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (3, -14, D:5) a hound corpse (skeletalised by now) (7, 6, D:5) a +0 leather armour (12, 8, D:5) a +0 war axe a +0 spear (16, 12, D:5) a +0 rapier (26, -3, D:5) an atropa-tipped dart (28, -2, D:5) an atropa-tipped dart (29, -1, D:5) an atropa-tipped dart 3 flux baubles