Dungeon Crawl Stone Soup version 0.34-a0-1926-g903b2947ba (webtiles) character file. Game seed: 17721780572938723318 9 garlicwater the Ruffian (level 2, -1/6 HPs) Began as a Gnoll Wanderer on Dec 28, 2025. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:02:29 (329 turns). garlicwater the Ruffian (Gnoll Wanderer) Turns: 329, Time: 00:02:29 Health: -1/6 AC: 0 Str: 12 XL: 2 Next: 16% Magic: 2/2 EV: 9 Int: 10 God: Gold: 44 SH: 0 Dex: 11 Spells: 1/1 levels left rFire x . . (150%) a - melded +1 hand axe rCold + + . (33%) (offhand unavailable) rNeg . . . (100%) b - melded +0 leather armour rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn c - rimehorn talisman %: no passive effects @: yak-form A: frigid aura, ice wizardry, amphibious, reduced hp, large, (fangs 1), treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (melded) Armour b - a +0 leather armour (melded) Talismans c - a rimehorn talisman (worn) Scrolls b - 2 scrolls of blinking c - a scroll of identify {unknown} Potions w - a potion of heal wounds d - a potion of attraction {unknown} f - 2 potions of brilliance {unknown} Skills: + Level 4.4 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 4.4 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 2.4 Dodging + Level 2.2 Stealth + Level 0.3 Shields + Level 6.4 Unarmed Combat + Level 0.3 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 2.4 Evocations + Level 0.2 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 13% 2 Olgreb's Toxic Radiance Alch 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. You are amphibious. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History No target in view! You pick up a parchment of Ensorcelled Hibernation and begin reading... You add the spell Ensorcelled Hibernation to your library. Things that are here: a +0 dagger; a kobold corpse Things that are here: a +0 dagger; a kobold corpse You see here a rimehorn talisman. c - a rimehorn talisman You begin transforming. You continue transforming. x3 You turn into an ice-encrusted yak. Your +1 hand axe and +0 leather armour meld into your body. HP restored. Found a sapphire potion. f - 2 sapphire potions (gained 1) Found a glowing dagger. You encounter a bat. Found 12 gold pieces. Found 2 bubbling puce potions. The bat hits you. Found 14 gold pieces. The bat hits you. You see here a +1 dagger of draining. Found a stone staircase leading down. The bat hits you. Found a parchment of Airstrike and a scale mail. The bat completely misses you. You encounter a dart slug. The bat hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Headbutt: -) Horns Press: ? - help, Dir - move target Aim: a bat (54% to hit) You headbutt the bat! You kill the bat! The dart slug launches a dart at you. The slug dart hits you. Ouch! That really hurt! You die... ####.### ##.....#...# ...)...# #.......# ######.## #.......# # #########.#.......# .# .)...............##..# ....####..........#$.# ....####.......).....##. .....................$.: ....####...#....Y......[ ....# ...##........... ....# .. ##.......... ##### #.......... #.....!.... #.......... ##.......>. ##.w...##. You could see a dart slug. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garlicwater the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | garlicwater set off with the following items: a +1 hand | axe, a +0 leather armour, a potion of heal wounds, 2 | scrolls of blinking. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 196 | D:1 | Reached XP level 2. HP: 23/26 MP: 2/2 329 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms Action || total ---------------------------++------- Attack: Normal || 28 Melee: Hand axe || 29 Bite || 2 Unarmed || 1 Armour: Leather armour || 12 None || 5 Dodge: Dodged || 12 Form: Yak || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 330 | 319 | 11 | 0 | 0 | 1 | 330.0 | Dungeon | 330 | 319 | 11 | 0 | 0 | 1 | 330.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 330 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+