gang Level 1 of the Dungeon (3, 7, D:1) a rat skeleton (4, 7, D:1) a +0 club a kobold skeleton (6, 12, D:1) a +0 ring mail (15, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 5, D:1) a rat corpse (skeletalised by now) (20, 28, D:1) a +0 whip (25, 23, D:1) a +0 dagger (38, 1, D:1) a +0 short sword a kobold skeleton (40, -5, D:1) a +0 long sword (41, 2, D:1) a ball python skeleton (58, 21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (14, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (18, 6, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (0, 1, D:3) a +0 club (4, 12, D:3) a +0 short sword (16, 7, D:3) a rat corpse (skeletalised by now) (16, 8, D:3) a spore talisman (18, 11, D:3) a +0 dagger (18, 26, D:3) the inkwell talisman "Ifufeaka" {Harm} [inkwell talisman] Harm: It increases damage dealt and taken. (18, 36, D:3) an adder corpse